/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_ShaderManager.cxx | 181 Handle(OpenGl_ShaderProgram)& theProgram) in Create() 218 Handle(OpenGl_ShaderProgram)& theProgram) in Unregister() 998 void OpenGl_ShaderManager::PushInteriorState (const Handle(OpenGl_ShaderProgram)& theProgram, in PushInteriorState() 1033 void OpenGl_ShaderManager::PushState (const Handle(OpenGl_ShaderProgram)& theProgram, in PushState() 1216 …ard_Boolean OpenGl_ShaderManager::prepareStdProgramUnlit (Handle(OpenGl_ShaderProgram)& theProgram, in prepareStdProgramUnlit() 1234 …d_Boolean OpenGl_ShaderManager::prepareStdProgramGouraud (Handle(OpenGl_ShaderProgram)& theProgram, in prepareStdProgramGouraud() 1251 …ard_Boolean OpenGl_ShaderManager::prepareStdProgramPhong (Handle(OpenGl_ShaderProgram)& theProgram, in prepareStdProgramPhong() 1417 …_Boolean OpenGl_ShaderManager::bindProgramWithState (const Handle(OpenGl_ShaderProgram)& theProgra… in bindProgramWithState()
|
H A D | OpenGl_ShaderManager.hxx | 665 Standard_Boolean prepareStdProgramLight (Handle(OpenGl_ShaderProgram)& theProgram, in prepareStdProgramLight()
|
H A D | OpenGl_Context.cxx | 2318 Standard_Boolean OpenGl_Context::BindProgram (const Handle(OpenGl_ShaderProgram)& theProgram) in BindProgram()
|
/dports/math/scilab/scilab-6.1.1/scilab/modules/ast/includes/parse/ |
H A D | parser_private.hxx | 64 static void setTree(ast::Exp* theProgram) in setTree()
|
H A D | parser.hxx | 106 void setTree(ast::Exp* theProgram) in setTree()
|
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/ |
H A D | qssgrenderdynamicobjectsystem.cpp | 499 QSSGRef<QSSGRenderShaderProgram> theProgram = m_context->shaderCache() in getShaderProgram() local 547 QSSGRef<QSSGRenderShaderProgram> theProgram = m_context->shaderCache() in getDepthPrepassShader() local
|
H A D | qssgrendershadercache.cpp | 515 const QSSGRef<QSSGRenderShaderProgram> &theProgram = getProgram(inKey, inFeatures); in compileProgram() local
|
H A D | qssgrendercustommaterialsystem.cpp | 844 …const QSSGRef<QSSGRenderShaderProgram> &theProgram = theMaterialGenerator->generateShader(inMateri… in getShader() local 859 QSSGRef<QSSGRenderShaderProgram> theProgram; in bindShader() local 1677 const QSSGRef<QSSGRenderShaderProgram> &theProgram = thePrepassShader.first; in renderDepthPrepass() local
|
H A D | qssgrendereffectsystem.cpp | 653 auto theProgram = m_context->dynamicObjectSystem() in bindShader() local
|
/dports/cad/opencascade/opencascade-7.6.0/src/Prs3d/ |
H A D | Prs3d_Drawer.cxx | 1267 inline void setAspectProgram (const Handle(Graphic3d_ShaderProgram)& theProgram, in setAspectProgram() 1282 bool Prs3d_Drawer::SetShaderProgram (const Handle(Graphic3d_ShaderProgram)& theProgram, in SetShaderProgram()
|
/dports/cad/opencascade/opencascade-7.6.0/src/Graphic3d/ |
H A D | Graphic3d_ShaderManager.cxx | 294 int Graphic3d_ShaderManager::defaultGlslVersion (const Handle(Graphic3d_ShaderProgram)& theProgram, in defaultGlslVersion() 430 …oid Graphic3d_ShaderManager::defaultOitGlslVersion (const Handle(Graphic3d_ShaderProgram)& theProg… in defaultOitGlslVersion()
|
H A D | Graphic3d_Aspects.hxx | 148 …void SetShaderProgram (const Handle(Graphic3d_ShaderProgram)& theProgram) { myProgram = theProgram… in SetShaderProgram()
|
/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | OpenGl_ShaderManager.hxx | 665 Standard_Boolean prepareStdProgramLight (Handle(OpenGl_ShaderProgram)& theProgram, in prepareStdProgramLight()
|
H A D | Graphic3d_Aspects.hxx | 148 …void SetShaderProgram (const Handle(Graphic3d_ShaderProgram)& theProgram) { myProgram = theProgram… in SetShaderProgram()
|
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | OpenGl_ShaderManager.hxx | 645 Standard_Boolean prepareStdProgramLight (Handle(OpenGl_ShaderProgram)& theProgram, in prepareStdProgramLight()
|
H A D | Graphic3d_Aspects.hxx | 156 …void SetShaderProgram (const Handle(Graphic3d_ShaderProgram)& theProgram) { myProgram = theProgram… in SetShaderProgram()
|
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/ |
H A D | qssgrenderbackendglbase.cpp | 1618 QSSGRenderBackendShaderProgramGL *theProgram = nullptr; in createShaderProgram() local
|