Searched defs:thingtop (Results 1 – 8 of 8) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_map.c | 2062 INT32 thingtop = thing->z + thing->height; in P_CheckPosition() local 2194 fixed_t delta1, delta2, thingtop; in P_CheckPosition() local 2361 INT32 thingtop = thiscam->z + thiscam->height; in P_CheckCameraPosition() local 2424 fixed_t delta1, delta2, thingtop; in P_CheckCameraPosition() local 2670 fixed_t thingtop; in P_TryMove() local 4194 INT32 thingtop = thing->z + thing->height; in PIT_ChangeSector() local 4988 fixed_t delta1, delta2, thingtop = z + height; in P_FloorzAtPos() local 5032 fixed_t delta1, delta2, thingtop = z + height; in P_CeilingzAtPos() local
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H A D | p_maputl.c | 342 fixed_t thingtop = mapcampointer->z + mapcampointer->height; in P_CameraLineOpening() local 491 fixed_t thingtop = mobj->z + mobj->height; in P_LineOpening() local
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H A D | p_user.c | 3627 fixed_t thingtop = thing->z + thing->height; in PIT_CheckSolidsTeeter() local 10186 INT32 thingtop = midz + thiscam->height; in P_MoveChaseCamera() local 10241 fixed_t delta1, delta2, thingtop; in P_MoveChaseCamera() local
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H A D | p_mobj.c | 2126 fixed_t delta1, delta2, thingtop; in P_AdjustMobjFloorZ_FFloors() local 2203 fixed_t delta1, delta2, thingtop; in P_AdjustMobjFloorZ_PolyObjs() local 3216 fixed_t thingtop = mobj->z + mobj->height; in P_MobjCheckWater() local
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_3dfloors.cpp | 755 fixed_t thingbot, thingtop; in P_LineOpening_XFloors() local
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H A D | p_map.cpp | 1479 int thingtop = thing->Z() + (thing->height == 0 ? 1 : thing->height); in P_CheckPosition() local
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_map.c | 1175 int thingtop = thing->z + thing->height; in P_CheckPosition() local
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H A D | p_mobj.c | 1054 int thingtop = mo->z + mo->height; in P_ZMovement() local
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