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Searched defs:thinktime (Results 76 – 100 of 131) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_main.cpp960 float thinktime; in G_RunThink() local
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_phys.c78 float thinktime; in SV_RunThink() local
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_main.c1702 float thinktime; in G_RunThink() local
H A Dg_syscalls.c458 void trap_EA_EndRegular(int client, float thinktime) { in trap_EA_EndRegular()
462 void trap_EA_GetInput(int client, float thinktime, void /* struct bot_input_s */ *input) { in trap_EA_GetInput()
H A Dai_main.h135 float thinktime; //time the bot thinks this frame member
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_main.c1702 float thinktime; in G_RunThink() local
H A Dg_syscalls.c458 void trap_EA_EndRegular(int client, float thinktime) { in trap_EA_EndRegular()
462 void trap_EA_GetInput(int client, float thinktime, void /* struct bot_input_s */ *input) { in trap_EA_GetInput()
H A Dai_main.h135 float thinktime; //time the bot thinks this frame member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_main.c1702 float thinktime; in G_RunThink() local
H A Dg_syscalls.c458 void trap_EA_EndRegular(int client, float thinktime) { in trap_EA_EndRegular()
462 void trap_EA_GetInput(int client, float thinktime, void /* struct bot_input_s */ *input) { in trap_EA_GetInput()
H A Dai_main.h135 float thinktime; //time the bot thinks this frame member
/dports/games/evq3/evq3/code/game/
H A Dg_main.c1702 float thinktime; in G_RunThink() local
H A Dg_syscalls.c458 void trap_EA_EndRegular(int client, float thinktime) { in trap_EA_EndRegular()
462 void trap_EA_GetInput(int client, float thinktime, void /* struct bot_input_s */ *input) { in trap_EA_GetInput()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dai_main.h106 float thinktime; //time the bot thinks this frame member
H A Dg_syscalls.c482 void trap_EA_EndRegular( int client, float thinktime ) { in trap_EA_EndRegular()
486 void trap_EA_GetInput( int client, float thinktime, void /* struct bot_input_s */ *input ) { in trap_EA_GetInput()
H A Dg_main.c2586 float thinktime; in G_RunThink() local
H A Dai_dmq3.c2770 void BotDeathmatchAI( bot_state_t *bs, float thinktime ) { in BotDeathmatchAI()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dai_main.h106 float thinktime; //time the bot thinks this frame member
H A Dg_syscalls.c496 void trap_EA_EndRegular( int client, float thinktime ) { in trap_EA_EndRegular()
500 void trap_EA_GetInput( int client, float thinktime, void /* struct bot_input_s */ *input ) { in trap_EA_GetInput()
H A Dg_main.c2414 float thinktime; in G_RunThink() local
H A Dai_dmq3.c2763 void BotDeathmatchAI( bot_state_t *bs, float thinktime ) { in BotDeathmatchAI()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dg_main.c1920 float thinktime; in G_RunThink() local
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dsv_phys.c1443 float thinktime, oldltime, movetime; in SV_Physics_Pusher() local
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_main.c2818 float thinktime; in G_RunThink() local
H A Dai_main.h171 float thinktime; //time the bot thinks this frame member

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