Searched defs:this_player (Results 1 – 8 of 8) sorted by path
1012 player_t *this_player; in G_BuildTiccmd() local
1016 int this_player = this->player; // keep a copy in destroyTower() local
100 object_t * this_player; /* the command_giver */ member
685 ulong JE_totalScore( const Player *this_player ) in JE_totalScore()2914 void JE_playerMovement( Player *this_player, in JE_playerMovement()4155 void JE_playerCollide( Player *this_player, JE_byte playerNum_ ) in JE_playerCollide()
23 void calc_purple_balls_needed( Player *this_player ) in calc_purple_balls_needed()30 bool power_up_weapon( Player *this_player, uint port ) in power_up_weapon()49 void handle_got_purple_ball( Player *this_player ) in handle_got_purple_ball()
399 Player *this_player = &player[twoPlayerMode ? 1 : 0]; in JE_drawOptions() local1030 Player *this_player ) in JE_playerDamage()
6702 const Player* this_player = game().get_player(j); in update_player_stat() local
33 static varargs object this_player(int flag) in this_player() function