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Searched defs:tile_style_id (Results 1 – 8 of 8) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Dmain-window.h202 int tile_style_id; member
H A Deditorbigmap.cpp79 int tile_style_id) in set_pointer()
H A Dmain-window.cpp1402 int tile_style_id = -1; in get_tile_style_id() local
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dbigmap.cpp438 int tile_style_id = GameMap::getInstance()->getTile(tile)->getTileStyle()->getId(); in draw_buffer_tile() local
H A DImageCache.h678 int tile_style_id; variable
H A Dtileset.cpp914 guint32 tile_style_id = getFreeTileStyleId(); in addTileStyleSet() local
H A DImageCache.cpp769 PixMask* ImageCache::getTilePic(int tile_style_id, int fog_type_id, bool has_bag, bool has_standard… in getTilePic()
777 PixMask* ImageCache::getTilePic(int tile_style_id, int fog_type_id, bool has_bag, bool has_standard… in getTilePic()
H A DGameMap.cpp1931 LwRectangle GameMap::putTerrain(LwRectangle r, Tile::Type type, int tile_style_id, bool always_alte… in putTerrain()