Searched defs:to_bridge (Results 1 – 6 of 6) sorted by relevance
38 public func SetBridge(object to_bridge) in SetBridge()
137 bool to_bridge = dst_building == Maptile::BRIDGE; in isMovingToOrFromAShip() local1319 bool to_bridge = (GameMap::getBridge(dest) != NULL); in updateShipStatus() local
26 #define to_bridge(cd) ((struct net_bridge *)netdev_priv(to_net_dev(cd))) macro
1451 ExPolygons to_bridge; in bridge_over_infill() local