/dports/games/pentobi/pentobi-19.1/libpentobi_mcts/ |
H A D | History.cpp | 28 void History::init(const Board& bd, Color to_play) in init() 51 Color to_play = other.m_to_play; in is_followup() local
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H A D | SharedConst.h | 42 const Color& to_play; variable
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H A D | PlayoutFeatures.h | 124 inline void PlayoutFeatures::add_local(const Board& bd, Point p, Color to_play, in add_local() 175 Color to_play = bd.get_to_play(); in set_local() local
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H A D | State.h | 411 Color to_play = m_bd.get_to_play(); in play_in_tree() local 446 auto to_play = m_bd.get_to_play(); in play_playout() local 502 Color to_play = m_bd.get_to_play(); in update_symmetry_broken() local
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H A D | Search.h | 126 auto to_play = m_to_play.to_int(); in get_player() local
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H A D | LocalPoints.h | 49 Color to_play = bd.get_to_play(); in init() local
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H A D | StateUtil.cpp | 32 Color to_play = bd.get_to_play(); in check_symmetry_broken() local
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H A D | Util.cpp | 27 Color to_play) in dump_tree_recurse()
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H A D | PriorKnowledge.h | 159 auto to_play = bd.get_to_play(); in compute_features() local 361 auto to_play = bd.get_to_play(); in gen_children() local
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H A D | Search.cpp | 62 bool Search::search(Move& mv, const Board& bd, Color to_play, in search()
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H A D | SharedConst.cpp | 199 SharedConst::SharedConst(const Color& to_play) in SharedConst()
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H A D | State.cpp | 345 Color to_play = m_bd.get_to_play(); in gen_children() local 383 Color to_play = m_bd.get_to_play(); in gen_playout_move_full() local
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/dports/games/pentobi/pentobi-19.1/libpentobi_base/ |
H A D | Setup.h | 29 Color to_play = Color(0); member
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H A D | BoardUpdater.cpp | 90 Color to_play; in init_setup() local
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/dports/games/pentobi/pentobi-19.1/twogtp/ |
H A D | OutputTree.cpp | 157 Color to_play, Move& mv) in generate_move() 170 Color to_play, const PointTransform& transform, in generate_move()
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H A D | Output.cpp | 104 Color to_play, Move& mv) in generate_fast_open_move()
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H A D | TwoGtp.cpp | 105 auto to_play = m_bd.get_effective_to_play(); in play_game() local
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/dports/games/atris/atris-1.0.7/ |
H A D | sound.c | 66 int to_play = len; in fill_audio() local
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/dports/games/foobillard/foobillard-3.0a/src/ |
H A D | evaluate_move.c | 46 SnookerBallToPlay to_play; member
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/dports/games/hyperrogue/hyperrogue-12.0f/rogueviz/ |
H A D | reverb.cpp | 71 vector<sample> to_play; variable
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/dports/emulators/qemu42/qemu-4.2.1/hw/audio/ |
H A D | adlib.c | 191 int samples, net = 0, to_play, written; in adlib_callback() local
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/dports/emulators/qemu/qemu-6.2.0/hw/audio/ |
H A D | adlib.c | 189 int samples, to_play, written; in adlib_callback() local
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/dports/emulators/qemu60/qemu-6.0.0/hw/audio/ |
H A D | adlib.c | 189 int samples, net = 0, to_play, written; in adlib_callback() local
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/hw/audio/ |
H A D | adlib.c | 190 int samples, net = 0, to_play, written; in adlib_callback() local
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/dports/emulators/qemu5/qemu-5.2.0/hw/audio/ |
H A D | adlib.c | 189 int samples, net = 0, to_play, written; in adlib_callback() local
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