/dports/games/openjk/OpenJK-07675e2/code/ui/ |
H A D | ui_syscalls.cpp | 141 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits, … in trap_CIN_PlayCinematic() function
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_syscalls.c | 352 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_syscalls.c | 362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_syscalls.c | 362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_syscalls.c | 362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_syscalls.c | 362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_syscalls.c | 362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_syscalls.c | 362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_syscalls.c | 408 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits )… in trap_CIN_PlayCinematic() function
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 397 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 397 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_syscalls.c | 415 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits )… in trap_CIN_PlayCinematic() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_syscalls.c | 397 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_syscalls.c | 397 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_syscalls.c | 511 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits ) in trap_CIN_PlayCinematic() function
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_syscalls.cpp | 457 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits, … in trap_CIN_PlayCinematic() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_syscalls.c | 483 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits )… in trap_CIN_PlayCinematic() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_syscalls.c | 465 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits )… in trap_CIN_PlayCinematic() function
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_syscalls.cpp | 421 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits, … in trap_CIN_PlayCinematic() function
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_syscalls.c | 319 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_syscalls.c | 419 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
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