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Searched defs:trap_CIN_PlayCinematic (Results 1 – 21 of 21) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/ui/
H A Dui_syscalls.cpp141 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits, … in trap_CIN_PlayCinematic() function
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/
H A Dui_syscalls.c352 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/ioquake3/ioquake3-1.36/code/ui/
H A Dui_syscalls.c362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/ioquake3-server/ioquake3-1.36/code/ui/
H A Dui_syscalls.c362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/
H A Dui_syscalls.c362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/
H A Dui_syscalls.c362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/
H A Dui_syscalls.c362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/evq3/evq3/code/ui/
H A Dui_syscalls.c362 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/iortcw/iortcw-1.51c/MP/code/ui/
H A Dui_syscalls.c408 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits )… in trap_CIN_PlayCinematic() function
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_syscalls.c397 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_syscalls.c397 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/iortcw/iortcw-1.51c/SP/code/ui/
H A Dui_syscalls.c415 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits )… in trap_CIN_PlayCinematic() function
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_syscalls.c397 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/evq3/evq3/code/cgame/
H A Dcg_syscalls.c397 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_syscalls.c511 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits ) in trap_CIN_PlayCinematic() function
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_syscalls.cpp457 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits, … in trap_CIN_PlayCinematic() function
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_syscalls.c483 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits )… in trap_CIN_PlayCinematic() function
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_syscalls.c465 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits )… in trap_CIN_PlayCinematic() function
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_syscalls.cpp421 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits, … in trap_CIN_PlayCinematic() function
/dports/games/openjk/OpenJK-07675e2/codemp/ui/
H A Dui_syscalls.c319 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_syscalls.c419 int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) { in trap_CIN_PlayCinematic() function