/dports/games/openjk/OpenJK-07675e2/code/ui/ |
H A D | ui_syscalls.cpp | 34 void trap_R_ClearScene( void ) in trap_R_ClearScene() function
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_syscalls.c | 143 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_syscalls.c | 145 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_syscalls.c | 145 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_syscalls.c | 145 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_syscalls.c | 145 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_syscalls.c | 145 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_syscalls.c | 145 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_syscalls.c | 154 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 250 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_syscalls.c | 250 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_syscalls.c | 160 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_syscalls.c | 250 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_syscalls.c | 250 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_syscalls.c | 328 void trap_R_ClearScene( void ) in trap_R_ClearScene() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_syscalls.c | 297 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_syscalls.c | 280 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_syscalls.c | 157 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_syscalls.c | 251 void trap_R_ClearScene( void ) { in trap_R_ClearScene() function
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