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Searched defs:trap_S_ClearLoopingSounds (Results 1 – 8 of 8) sorted by relevance

/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_syscalls.c194 void trap_S_ClearLoopingSounds( qboolean killall ) { in trap_S_ClearLoopingSounds() function
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_syscalls.c194 void trap_S_ClearLoopingSounds( qboolean killall ) { in trap_S_ClearLoopingSounds() function
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_syscalls.c194 void trap_S_ClearLoopingSounds( qboolean killall ) { in trap_S_ClearLoopingSounds() function
/dports/games/evq3/evq3/code/cgame/
H A Dcg_syscalls.c194 void trap_S_ClearLoopingSounds( qboolean killall ) { in trap_S_ClearLoopingSounds() function
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_syscalls.c258 void trap_S_ClearLoopingSounds( qboolean killall ) in trap_S_ClearLoopingSounds() function
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_syscalls.c199 void trap_S_ClearLoopingSounds( qboolean killall ) { in trap_S_ClearLoopingSounds() function
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_syscalls.c199 void trap_S_ClearLoopingSounds( qboolean killall ) { in trap_S_ClearLoopingSounds() function
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_syscalls.c162 void trap_S_ClearLoopingSounds(void) { in trap_S_ClearLoopingSounds() function