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Searched defs:turnChanged (Results 1 – 2 of 2) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/game/logic/
H A Dturnclock.h36 mutable cSignal<void ()> turnChanged; variable
/dports/games/knavalbattle/knavalbattle-21.12.3/src/
H A Dcontroller.cpp211 Q_EMIT turnChanged(m_sea->turn()); in finalizeShot() local