Home
last modified time | relevance | path

Searched defs:ubReason (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DCampaign.cc83 …PROFILESTRUCT& p, StatKind const ubStat, UINT16 const usNumChances, StatChangeCause const ubReason) in ProfileStatChange()
102 …PROFILESTRUCT& p, StatKind const ubStat, UINT16 const usNumChances, StatChangeCause const ubReason) in ProcessStatChange()
H A DVehicles.cc632 void VehicleTakeDamage(const UINT8 ubID, const UINT8 ubReason, const INT16 sDamage, const INT16 sGr… in VehicleTakeDamage()
H A DSoldier_Control.cc2667 UINT8 ubCombinedLoss, ubVolume, ubReason; in EVENT_SoldierGotHit() local
5384 static void HandleTakeDamageDeath(SOLDIERTYPE* pSoldier, UINT8 bOldLife, UINT8 ubReason) in HandleTakeDamageDeath()
5458 …OLDIERTYPE* const pSoldier, INT16 sLifeDeduct, INT16 sBreathLoss, const UINT8 ubReason, SOLDIERTYP… in SoldierTakeDamage()