Searched defs:ub_index (Results 1 – 6 of 6) sorted by relevance
/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/ |
H A D | gl_shader_manager.cpp | 82 const GLuint ub_index = glGetUniformBlockIndex(shader, name); in SetShaderUniformBlockBinding() local
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/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/ |
H A D | gl_shader_manager.cpp | 82 const GLuint ub_index = glGetUniformBlockIndex(shader, name); in SetShaderUniformBlockBinding() local
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/sokol/ |
H A D | sokol_gfx.h | 2676 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_shader_common_init() local 5840 … for (int ub_index = 0; ub_index < shd->cmn.stage[stage_index].num_uniform_blocks; ub_index++) { in _sg_gl_create_shader() local 6616 _SOKOL_PRIVATE void _sg_gl_apply_uniforms(sg_shader_stage stage_index, int ub_index, const void* da… in _sg_gl_apply_uniforms() 7546 for (int ub_index = 0; ub_index < cmn_stage->num_uniform_blocks; ub_index++) { in _sg_d3d11_create_shader() local 7621 for (int ub_index = 0; ub_index < cmn_stage->num_uniform_blocks; ub_index++) { in _sg_d3d11_destroy_shader() local 9766 _SOKOL_PRIVATE void _sg_mtl_apply_uniforms(sg_shader_stage stage_index, int ub_index, const void* d… in _sg_mtl_apply_uniforms() 10289 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_wgpu_ubpool_init() local 10308 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_wgpu_ubpool_init() local 11972 static inline void _sg_apply_uniforms(sg_shader_stage stage_index, int ub_index, const void* data, … in _sg_apply_uniforms() 13158 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_shader_desc_defaults() local [all …]
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/triangle-sokol/ |
H A D | sokol_gfx.h | 3085 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_create_shader() local 3911 _SOKOL_PRIVATE void _sg_apply_uniform_block(sg_shader_stage stage_index, int ub_index, const void* … in _sg_apply_uniform_block() 4916 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_create_shader() local 5013 for (int ub_index = 0; ub_index < stage->num_uniform_blocks; ub_index++) { in _sg_destroy_shader() local 5502 _SOKOL_PRIVATE void _sg_apply_uniform_block(sg_shader_stage stage_index, int ub_index, const void* … in _sg_apply_uniform_block() 6664 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_create_shader() local 7252 _SOKOL_PRIVATE void _sg_apply_uniform_block(sg_shader_stage stage_index, int ub_index, const void* … in _sg_apply_uniform_block() 8277 _SOKOL_PRIVATE bool _sg_validate_apply_uniform_block(sg_shader_stage stage_index, int ub_index, con… in _sg_validate_apply_uniform_block() 8893 void sg_apply_uniform_block(sg_shader_stage stage, int ub_index, const void* data, int num_bytes) { in sg_apply_uniform_block()
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/dports/lang/v/v-0.1.29/thirdparty/sokol/ |
H A D | sokol_gfx.h | 3625 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_create_shader() local 3780 _SOKOL_PRIVATE void _sg_apply_uniforms(sg_shader_stage stage_index, int ub_index, const void* data,… in _sg_apply_uniforms() 5433 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_create_shader() local 6192 _SOKOL_PRIVATE void _sg_apply_uniforms(sg_shader_stage stage_index, int ub_index, const void* data,… in _sg_apply_uniforms() 7128 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_create_shader() local 7217 for (int ub_index = 0; ub_index < stage->num_uniform_blocks; ub_index++) { in _sg_destroy_shader() local 7681 _SOKOL_PRIVATE void _sg_apply_uniforms(sg_shader_stage stage_index, int ub_index, const void* data,… in _sg_apply_uniforms() 8852 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_create_shader() local 9419 _SOKOL_PRIVATE void _sg_apply_uniforms(sg_shader_stage stage_index, int ub_index, const void* data,… in _sg_apply_uniforms() 10584 for (int ub_index = 0; ub_index < SG_MAX_SHADERSTAGE_UBS; ub_index++) { in _sg_shader_desc_defaults() local [all …]
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/dports/misc/rump/buildrump.sh-b914579/src/sys/dev/usb/ |
H A D | ucom.c | 135 u_int ub_index; member
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