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Searched defs:updateMusic (Results 1 – 24 of 24) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/
H A DsceneFinal.cpp126 void updateMusic() { in updateMusic() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/
H A DsceneFinal.cpp126 void updateMusic() { in updateMusic() function
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dsound.cpp191 void GriffonEngine::updateMusic() { in updateMusic() function in Griffon::GriffonEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/drascula/
H A Dsound.cpp191 void DrasculaEngine::updateMusic() { in updateMusic() function in Drascula::DrasculaEngine
/dports/games/scummvm/scummvm-2.5.1/engines/drascula/
H A Dsound.cpp191 void DrasculaEngine::updateMusic() { in updateMusic() function in Drascula::DrasculaEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/queen/
H A Dsound.h78 virtual void updateMusic() {} in updateMusic() function
H A Dsound.cpp591 void AmigaSound::updateMusic() { in updateMusic() function in Queen::AmigaSound
/dports/games/scummvm/scummvm-2.5.1/engines/queen/
H A Dsound.h78 virtual void updateMusic() {} in updateMusic() function
H A Dsound.cpp593 void AmigaSound::updateMusic() { in updateMusic() function in Queen::AmigaSound
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dsound.cpp1936 void Sound::updateMusic() { in updateMusic() function in HDB::Sound
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dsound.cpp1896 void Sound::updateMusic() { in updateMusic() function in HDB::Sound
/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/ui/dialogs/
H A DMissionSpecDialog.cpp216 void MissionSpecDialog::updateMusic() { in updateMusic() function in fso::fred::dialogs::MissionSpecDialog
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/
H A Dplayer_ad.cpp492 void Player_AD::updateMusic() { in updateMusic() function in Scumm::Player_AD
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/
H A Dplayer_ad.cpp492 void Player_AD::updateMusic() { in updateMusic() function in Scumm::Player_AD
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/
H A Dmodule2800.cpp330 void Module2800::updateMusic(bool halfVolume) { in updateMusic() function in Neverhood::Module2800
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/
H A Dmodule2800.cpp336 void Module2800::updateMusic(bool halfVolume) { in updateMusic() function in Neverhood::Module2800
/dports/games/manaplus/manaplus-2.1.3.17/src/resources/
H A Dmapreader.cpp1307 void MapReader::updateMusic(Map *const map) in updateMusic() function in MapReader
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/
H A Dsound.cpp834 void AudioResourceMan::updateMusic() { in updateMusic() function in Neverhood::AudioResourceMan
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/
H A Dsound.cpp839 void AudioResourceMan::updateMusic() { in updateMusic() function in Neverhood::AudioResourceMan
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwsound/
H A Dsoundmanagerimp.cpp994 void SoundManager::updateMusic(float duration) in updateMusic() function in MWSound::SoundManager
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/views/
H A Dscene.cpp916 void Scene::updateMusic() { in updateMusic() function in Asylum::Scene
/dports/games/manaplus/manaplus-2.1.3.17/src/being/
H A Dlocalplayer.cpp2178 void LocalPlayer::updateMusic() const in updateMusic() function in LocalPlayer
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DGame.cpp8056 bool Game::updateMusic() in updateMusic() function in Game
H A DScriptInterface.cpp6694 luaFunc(updateMusic) in luaFunc() argument