/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Items.cc | 59 UINT16 usItem; member 235 UINT16 usItem; member 303 UINT8 ItemSlotLimit( UINT16 usItem, INT8 bSlot ) in ItemSlotLimit() 335 INT8 FindObj(const SOLDIERTYPE* pSoldier, UINT16 usItem) in FindObj() 349 INT8 FindUsableObj( const SOLDIERTYPE * pSoldier, UINT16 usItem ) in FindUsableObj() 585 INT8 FindAttachment(const OBJECTTYPE* pObj, UINT16 usItem) in FindAttachment() 784 bool ValidAmmoType( UINT16 usItem, UINT16 usAmmoType ) in ValidAmmoType() 806 BOOLEAN ValidLaunchable( UINT16 usLaunchable, UINT16 usItem ) in ValidLaunchable() 850 BOOLEAN ValidMerge( UINT16 usMerge, UINT16 usItem ) in ValidMerge() 2656 static void CreateMagazine(UINT16 usItem, OBJECTTYPE* pObj) in CreateMagazine() [all …]
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H A D | Drugs_And_Alcohol.cc | 34 static UINT8 GetDrugType(UINT16 usItem) in GetDrugType() 60 UINT16 usItem; in ApplyDrugs() local
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H A D | LoadSaveObjectType.cc | 10 static void ReplaceInvalidItem(UINT16 & usItem) in ReplaceInvalidItem()
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H A D | Inventory_Choosing.cc | 708 UINT16 usItem; in ChooseGrenadesForSoldierCreateStruct() local 1563 UINT16 usItem; in RandomlyChooseWhichItemsAreDroppable() local 1895 UINT16 usItem, usNewGun, usAmmo, usNewAmmo; in ReplaceExtendedGuns() local
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H A D | Soldier_Ani.cc | 111 UINT16 usItem; in AdjustToNextAnimationFrame() local 2006 UINT16 usItem; in AdjustToNextAnimationFrame() local
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H A D | Animation_Control.cc | 2606 UINT16 usItem; in DetermineSoldierAnimationSurface() local
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H A D | Interface_Items.cc | 154 #define ITEM_PROS_AND_CONS( usItem ) ( ( GCM->getItem(usItem)->isGun()) ) argument 468 UINT16 usItem = o.usItem; in GenerateProsString() local 576 UINT16 usItem = o.usItem; in GenerateConsString() local 3282 UINT16 usItem; in HandleItemPointerClick() local 5243 UINT16 const usItem = obj.usItem; in GetHelpTextForItem() local
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H A D | Weapons.cc | 1585 UINT16 usItem; in DoSpecialEffectAmmoMiss() local 3613 INT32 CalcMaxTossRange(const SOLDIERTYPE* pSoldier, UINT16 usItem, BOOLEAN fArmed) in CalcMaxTossRange()
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H A D | Points.cc | 1606 UINT16 usItem; in GetAPsToReadyWeapon() local
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/ |
H A D | IMP_Confirm.cc | 391 static void MakeProfileInvItemAnySlot(MERCPROFILESTRUCT& p, UINT16 const usItem, UINT8 const ubStat… in MakeProfileInvItemAnySlot() 405 …keProfileInvItemThisSlot(MERCPROFILESTRUCT& p, UINT32 const uiPos, UINT16 const usItem, UINT8 cons… in MakeProfileInvItemThisSlot() 413 static INT32 FirstFreeBigEnoughPocket(MERCPROFILESTRUCT const& p, UINT16 const usItem) in FirstFreeBigEnoughPocket()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/ |
H A D | Soldier.cc | 268 static void showGearEquipMessage(const SOLDIERTYPE* s, uint16_t usItem) in showGearEquipMessage() 273 static void showGearRemoveMessage(const SOLDIERTYPE* s, uint16_t usItem) in showGearRemoveMessage()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/ |
H A D | EditorItems.cc | 1036 UINT16 usItem; in FindNextItemOfSelectedType() local 1061 static void SelectNextItemOfType(UINT16 usItem) in SelectNextItemOfType() 1195 static void SelectNextTriggerWithFrequency(UINT16 usItem, INT8 bFrequency) in SelectNextTriggerWithFrequency() 1329 static UINT16 CountNumberOfItemPlacementsInWorld(UINT16 usItem, UINT16* pusQuantity) in CountNumberOfItemPlacementsInWorld() 1354 static UINT16 CountNumberOfItemsWithFrequency(UINT16 usItem, INT8 bFrequency) in CountNumberOfItemsWithFrequency()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/scripting/ |
H A D | FunctionsLibrary.cc | 49 OBJECTTYPE* CreateItem(const UINT16 usItem, const INT8 bStatus) in CreateItem()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Strategic_Event_Handler.cc | 159 UINT16 const usItem = purchase->usItemIndex; in BobbyRayPurchaseEventCallback() local 972 UINT16 usNumberOfItems=0, usItem; in DropOffItemsInDestination() local
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H A D | Strategic_Merc_Handler.cc | 436 UINT16 usItem; in SoldierHasWorseEquipmentThanUsedTo() local
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | SmokeEffects.h | 31 UINT16 usItem; member
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H A D | Explosion_Control.h | 16 UINT16 usItem; member
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H A D | Explosion_Control.cc | 121 …nst INT16 sX, const INT16 sY, const INT16 sZ, const INT16 sGridNo, const UINT16 usItem, const BOOL… in InternalIgniteExplosion() 171 …nst INT16 sX, const INT16 sY, const INT16 sZ, const INT16 sGridNo, const UINT16 usItem, const INT8… in IgniteExplosionXY() 749 …ombGridNo, const INT16 sWoundAmt, const INT16 sBreathAmt, const UINT32 uiDist, const UINT16 usItem) in DamageSoldierFromBlast() 936 …const INT16 sBombGridNo, const INT16 sGridNo, const UINT32 uiDist, const UINT16 usItem, SOLDIERTYP… in ExpAffect() 1519 void SpreadEffect(const INT16 sGridNo, const UINT8 ubRadius, const UINT16 usItem, SOLDIERTYPE* cons… in SpreadEffect()
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H A D | SmokeEffects.cc | 121 void NewSmokeEffect(const INT16 sGridNo, const UINT16 usItem, const INT8 bLevel, SOLDIERTYPE* const… in NewSmokeEffect()
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H A D | Physics.cc | 2077 UINT16 usItem; in DoCatchObject() local
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/dports/math/gnuplot/gnuplot-5.4.1/src/os2/ |
H A D | dialogs.c | 262 static USHORT usItem ; in QPrintersDlgProc() local
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/dports/math/gnuplot-lite/gnuplot-5.4.1/src/os2/ |
H A D | dialogs.c | 262 static USHORT usItem ; in QPrintersDlgProc() local
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/dports/math/gnuplot-tex-extras/gnuplot-5.2.8/src/os2/ |
H A D | dialogs.c | 262 static USHORT usItem ; in QPrintersDlgProc() local
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/DCMTK/src/ |
H A D | itkDCMTKFileReader.cxx | 705 auto * usItem = dynamic_cast<DcmUnsignedShort *>(el); in GetElementUS() local 735 auto * usItem = dynamic_cast<DcmUnsignedShort *>(el); in GetElementUS() local
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/ |
H A D | FindLocations.cc | 1498 INT8 SearchForItems(SOLDIERTYPE& s, ItemSearchReason const reason, UINT16 const usItem) in SearchForItems()
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