Home
last modified time | relevance | path

Searched defs:usItem (Results 1 – 25 of 32) sorted by relevance

12

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DItems.cc59 UINT16 usItem; member
235 UINT16 usItem; member
303 UINT8 ItemSlotLimit( UINT16 usItem, INT8 bSlot ) in ItemSlotLimit()
335 INT8 FindObj(const SOLDIERTYPE* pSoldier, UINT16 usItem) in FindObj()
349 INT8 FindUsableObj( const SOLDIERTYPE * pSoldier, UINT16 usItem ) in FindUsableObj()
585 INT8 FindAttachment(const OBJECTTYPE* pObj, UINT16 usItem) in FindAttachment()
784 bool ValidAmmoType( UINT16 usItem, UINT16 usAmmoType ) in ValidAmmoType()
806 BOOLEAN ValidLaunchable( UINT16 usLaunchable, UINT16 usItem ) in ValidLaunchable()
850 BOOLEAN ValidMerge( UINT16 usMerge, UINT16 usItem ) in ValidMerge()
2656 static void CreateMagazine(UINT16 usItem, OBJECTTYPE* pObj) in CreateMagazine()
[all …]
H A DDrugs_And_Alcohol.cc34 static UINT8 GetDrugType(UINT16 usItem) in GetDrugType()
60 UINT16 usItem; in ApplyDrugs() local
H A DLoadSaveObjectType.cc10 static void ReplaceInvalidItem(UINT16 & usItem) in ReplaceInvalidItem()
H A DInventory_Choosing.cc708 UINT16 usItem; in ChooseGrenadesForSoldierCreateStruct() local
1563 UINT16 usItem; in RandomlyChooseWhichItemsAreDroppable() local
1895 UINT16 usItem, usNewGun, usAmmo, usNewAmmo; in ReplaceExtendedGuns() local
H A DSoldier_Ani.cc111 UINT16 usItem; in AdjustToNextAnimationFrame() local
2006 UINT16 usItem; in AdjustToNextAnimationFrame() local
H A DAnimation_Control.cc2606 UINT16 usItem; in DetermineSoldierAnimationSurface() local
H A DInterface_Items.cc154 #define ITEM_PROS_AND_CONS( usItem ) ( ( GCM->getItem(usItem)->isGun()) ) argument
468 UINT16 usItem = o.usItem; in GenerateProsString() local
576 UINT16 usItem = o.usItem; in GenerateConsString() local
3282 UINT16 usItem; in HandleItemPointerClick() local
5243 UINT16 const usItem = obj.usItem; in GetHelpTextForItem() local
H A DWeapons.cc1585 UINT16 usItem; in DoSpecialEffectAmmoMiss() local
3613 INT32 CalcMaxTossRange(const SOLDIERTYPE* pSoldier, UINT16 usItem, BOOLEAN fArmed) in CalcMaxTossRange()
H A DPoints.cc1606 UINT16 usItem; in GetAPsToReadyWeapon() local
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DIMP_Confirm.cc391 static void MakeProfileInvItemAnySlot(MERCPROFILESTRUCT& p, UINT16 const usItem, UINT8 const ubStat… in MakeProfileInvItemAnySlot()
405 …keProfileInvItemThisSlot(MERCPROFILESTRUCT& p, UINT32 const uiPos, UINT16 const usItem, UINT8 cons… in MakeProfileInvItemThisSlot()
413 static INT32 FirstFreeBigEnoughPocket(MERCPROFILESTRUCT const& p, UINT16 const usItem) in FirstFreeBigEnoughPocket()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/
H A DSoldier.cc268 static void showGearEquipMessage(const SOLDIERTYPE* s, uint16_t usItem) in showGearEquipMessage()
273 static void showGearRemoveMessage(const SOLDIERTYPE* s, uint16_t usItem) in showGearRemoveMessage()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DEditorItems.cc1036 UINT16 usItem; in FindNextItemOfSelectedType() local
1061 static void SelectNextItemOfType(UINT16 usItem) in SelectNextItemOfType()
1195 static void SelectNextTriggerWithFrequency(UINT16 usItem, INT8 bFrequency) in SelectNextTriggerWithFrequency()
1329 static UINT16 CountNumberOfItemPlacementsInWorld(UINT16 usItem, UINT16* pusQuantity) in CountNumberOfItemPlacementsInWorld()
1354 static UINT16 CountNumberOfItemsWithFrequency(UINT16 usItem, INT8 bFrequency) in CountNumberOfItemsWithFrequency()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/scripting/
H A DFunctionsLibrary.cc49 OBJECTTYPE* CreateItem(const UINT16 usItem, const INT8 bStatus) in CreateItem()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DStrategic_Event_Handler.cc159 UINT16 const usItem = purchase->usItemIndex; in BobbyRayPurchaseEventCallback() local
972 UINT16 usNumberOfItems=0, usItem; in DropOffItemsInDestination() local
H A DStrategic_Merc_Handler.cc436 UINT16 usItem; in SoldierHasWorseEquipmentThanUsedTo() local
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DSmokeEffects.h31 UINT16 usItem; member
H A DExplosion_Control.h16 UINT16 usItem; member
H A DExplosion_Control.cc121 …nst INT16 sX, const INT16 sY, const INT16 sZ, const INT16 sGridNo, const UINT16 usItem, const BOOL… in InternalIgniteExplosion()
171 …nst INT16 sX, const INT16 sY, const INT16 sZ, const INT16 sGridNo, const UINT16 usItem, const INT8… in IgniteExplosionXY()
749 …ombGridNo, const INT16 sWoundAmt, const INT16 sBreathAmt, const UINT32 uiDist, const UINT16 usItem) in DamageSoldierFromBlast()
936 …const INT16 sBombGridNo, const INT16 sGridNo, const UINT32 uiDist, const UINT16 usItem, SOLDIERTYP… in ExpAffect()
1519 void SpreadEffect(const INT16 sGridNo, const UINT8 ubRadius, const UINT16 usItem, SOLDIERTYPE* cons… in SpreadEffect()
H A DSmokeEffects.cc121 void NewSmokeEffect(const INT16 sGridNo, const UINT16 usItem, const INT8 bLevel, SOLDIERTYPE* const… in NewSmokeEffect()
H A DPhysics.cc2077 UINT16 usItem; in DoCatchObject() local
/dports/math/gnuplot/gnuplot-5.4.1/src/os2/
H A Ddialogs.c262 static USHORT usItem ; in QPrintersDlgProc() local
/dports/math/gnuplot-lite/gnuplot-5.4.1/src/os2/
H A Ddialogs.c262 static USHORT usItem ; in QPrintersDlgProc() local
/dports/math/gnuplot-tex-extras/gnuplot-5.2.8/src/os2/
H A Ddialogs.c262 static USHORT usItem ; in QPrintersDlgProc() local
/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/DCMTK/src/
H A DitkDCMTKFileReader.cxx705 auto * usItem = dynamic_cast<DcmUnsignedShort *>(el); in GetElementUS() local
735 auto * usItem = dynamic_cast<DcmUnsignedShort *>(el); in GetElementUS() local
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DFindLocations.cc1498 INT8 SearchForItems(SOLDIERTYPE& s, ItemSearchReason const reason, UINT16 const usItem) in SearchForItems()

12