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Searched defs:useRefreshRateDelta (Results 1 – 1 of 1) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dactplayer.cpp247 void handlePlayerCameraUpdate(Entity* my, int playernum, bool useRefreshRateDelta) in handlePlayerCameraUpdate()
463 void handlePlayerCameraBobbing(Entity* my, int playernum, bool useRefreshRateDelta) in handlePlayerCameraBobbing()
631 void handlePlayerMovement(Entity* my, int playernum, bool useRefreshRateDelta) in handlePlayerMovement()
880 void handlePlayerCameraPosition(Entity* my, int playernum, bool useRefreshRateDelta) in handlePlayerCameraPosition()