/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | g_game.cpp | 85 BOOL usergame; // ok to save / end game variable
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | g_game.c | 75 boolean usergame; // ok to save / end game variable
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | g_game.c | 75 boolean usergame; // ok to save / end game variable
|
/dports/games/uhexen/uhexen-0.601/src/ |
H A D | g_game.c | 62 boolean usergame; // ok to save / end game variable
|
/dports/games/heretic/glheretic-1.2/ |
H A D | g_game.c | 86 boolean usergame; /* ok to save / end game */ variable
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | g_game.c | 111 boolean usergame; // ok to save / end game variable
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | g_game.c | 111 boolean usergame; // ok to save / end game variable
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | g_game.c | 93 boolean usergame; // ok to save / end game variable
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | g_game.c | 111 boolean usergame; // ok to save / end game variable
|
/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | g_game.cpp | 115 BOOL usergame; // ok to save / end game variable
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | g_game.c | 115 boolean usergame; // ok to save / end game variable
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | g_game.c | 93 boolean usergame; // ok to save / end game variable
|
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | g_game.cpp | 149 bool usergame; // ok to save / end game variable
|
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | g_game.c | 114 dbool usergame; // ok to save / end game variable
|
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | g_game.c | 112 boolean usergame; // ok to save / end game variable
|
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | g_game.c | 120 dboolean usergame; // ok to save / end game variable
|