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Searched defs:uvIndices (Results 1 – 10 of 10) sorted by relevance

/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/utils/
H A Dmeshloader.cpp46 QVector<unsigned int> vertexIndices, uvIndices, normalIndices; in loadOBJ() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DFBXMeshGeometry.cpp369 std::vector<int> uvIndices; in ResolveVertexDataArray() local
396 std::vector<int> uvIndices; in ResolveVertexDataArray() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DFBXMeshGeometry.cpp454 std::vector<int> uvIndices; in ResolveVertexDataArray() local
487 std::vector<int> uvIndices; in ResolveVertexDataArray() local
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DFBXMeshGeometry.cpp454 std::vector<int> uvIndices; in ResolveVertexDataArray() local
487 std::vector<int> uvIndices; in ResolveVertexDataArray() local
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/src/
H A DCOLLADAMaxGeometryImporter.cpp503 const COLLADAFW::UIntValuesArray& uvIndices, in setTriangleMeshUVVerticesPerPrimitiveAndChannel()
685 const COLLADAFW::UIntValuesArray& uvIndices = uvIndexList.getIndices(); in importTriangleMeshUVCoords() local
1201 const COLLADAFW::UIntValuesArray& uvIndices, in setPolygonMeshUVVerticesPerPrimitiveAndChannel()
1499 const COLLADAFW::UIntValuesArray& uvIndices = uvIndexList.getIndices(); in importPolygonMeshUVCoords() local
1615 const COLLADAFW::IndexListArray& uvIndices = meshPrimitive->getUVCoordIndicesArray(); in createSetSourcePairMapChannelMap() local
1629 const COLLADAFW::IndexListArray& uvIndices = meshPrimitive->getUVCoordIndicesArray(); in createSetSourcePairMapChannelMap() local
/dports/devel/upp/upp/bazaar/plugin/assimp/code/FBX/
H A DFBXMeshGeometry.cpp466 std::vector<int> uvIndices; in ResolveVertexDataArray() local
498 std::vector<int> uvIndices; in ResolveVertexDataArray() local
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/FBX/
H A DFBXMeshGeometry.cpp469 std::vector<int> uvIndices; in ResolveVertexDataArray() local
508 std::vector<int> uvIndices; in ResolveVertexDataArray() local
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/FBX/
H A DFBXMeshGeometry.cpp466 std::vector<int> uvIndices; in ResolveVertexDataArray() local
498 std::vector<int> uvIndices; in ResolveVertexDataArray() local
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/FBX/
H A DFBXMeshGeometry.cpp466 std::vector<int> uvIndices; in ResolveVertexDataArray() local
498 std::vector<int> uvIndices; in ResolveVertexDataArray() local
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae2ogre/src/
H A DDAE2OgreMeshWriter.cpp324 const COLLADAFW::UIntValuesArray* uvIndices; in writeSubMesh() local