/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | DrawEngineCommon.h | 155 UVScale uvScale; member
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | DrawEngineCommon.h | 155 UVScale uvScale; member
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/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/ |
H A D | r_program.cpp | 921 static vec2_t uvScale = {2.0, 1.0}; in R_InitGeoscapeProgram() local 1000 static vec2_t uvScale = {2.0, 1.0}; in R_InitAtmosphereProgram() local
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/dports/science/teem/teem-1.11.0-src/src/hoover/ |
H A D | rays.c | 154 uvScale, /* how to scale (u,v) to go from image to in _hooverThreadBody() local
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/dports/games/bzflag-server/bzflag-2.4.22/src/obstacle/ |
H A D | MeshSceneNodeGenerator.cxx | 533 const float uvScale = 8.0f; in makeTexcoords() local
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/dports/games/bzflag/bzflag-2.4.22/src/obstacle/ |
H A D | MeshSceneNodeGenerator.cxx | 533 const float uvScale = 8.0f; in makeTexcoords() local
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/ |
H A D | OgreTerrainQuadTreeNode.cpp | 688 Real uvScale = 1.0f / (mTerrain->getSize() - 1); in updateVertexBuffer() local 905 const Vector3& pos, float uvScale, float** ppPos) in writePosVertex()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/ |
H A D | OgreTerrainQuadTreeNode.cpp | 687 Real uvScale = 1.0f / (mTerrain->getSize() - 1); in updateVertexBuffer() local 904 const Vector3& pos, float uvScale, float** ppPos) in writePosVertex()
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/dports/games/openmw/openmw-openmw-0.47.0/components/nifosg/ |
H A D | controller.cpp | 285 osg::Vec3f uvScale(mUScale.interpKey(value), mVScale.interpKey(value), 1.f); in apply() local
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/dports/emulators/mess/mame-mame0226/src/devices/video/ |
H A D | zeus2.cpp | 1681 float uvScale = pow(2.0f, intUVScale); in zeus2_draw_quad() local
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/dports/emulators/mame/mame-mame0226/src/devices/video/ |
H A D | zeus2.cpp | 1681 float uvScale = pow(2.0f, intUVScale); in zeus2_draw_quad() local
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | BackgroundRenderer.cxx | 1836 const GLfloat uvScale = 0.25f; in doInitDisplayLists() local
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | BackgroundRenderer.cxx | 1836 const GLfloat uvScale = 0.25f; in doInitDisplayLists() local
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CCSMLoader.cpp | 235 core::vector2df uvScale; member in irr::scene::Surface
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/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | SWImageRenderer.cpp | 799 auto uvScale = _mm_setr_epi32(tw, tw, th, th); in DrawPolygonInternalInner() local
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