Home
last modified time | relevance | path

Searched defs:uvScale (Results 1 – 15 of 15) sorted by relevance

/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DDrawEngineCommon.h155 UVScale uvScale; member
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DDrawEngineCommon.h155 UVScale uvScale; member
/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_program.cpp921 static vec2_t uvScale = {2.0, 1.0}; in R_InitGeoscapeProgram() local
1000 static vec2_t uvScale = {2.0, 1.0}; in R_InitAtmosphereProgram() local
/dports/science/teem/teem-1.11.0-src/src/hoover/
H A Drays.c154 uvScale, /* how to scale (u,v) to go from image to in _hooverThreadBody() local
/dports/games/bzflag-server/bzflag-2.4.22/src/obstacle/
H A DMeshSceneNodeGenerator.cxx533 const float uvScale = 8.0f; in makeTexcoords() local
/dports/games/bzflag/bzflag-2.4.22/src/obstacle/
H A DMeshSceneNodeGenerator.cxx533 const float uvScale = 8.0f; in makeTexcoords() local
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrainQuadTreeNode.cpp688 Real uvScale = 1.0f / (mTerrain->getSize() - 1); in updateVertexBuffer() local
905 const Vector3& pos, float uvScale, float** ppPos) in writePosVertex()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrainQuadTreeNode.cpp687 Real uvScale = 1.0f / (mTerrain->getSize() - 1); in updateVertexBuffer() local
904 const Vector3& pos, float uvScale, float** ppPos) in writePosVertex()
/dports/games/openmw/openmw-openmw-0.47.0/components/nifosg/
H A Dcontroller.cpp285 osg::Vec3f uvScale(mUScale.interpKey(value), mVScale.interpKey(value), 1.f); in apply() local
/dports/emulators/mess/mame-mame0226/src/devices/video/
H A Dzeus2.cpp1681 float uvScale = pow(2.0f, intUVScale); in zeus2_draw_quad() local
/dports/emulators/mame/mame-mame0226/src/devices/video/
H A Dzeus2.cpp1681 float uvScale = pow(2.0f, intUVScale); in zeus2_draw_quad() local
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DBackgroundRenderer.cxx1836 const GLfloat uvScale = 0.25f; in doInitDisplayLists() local
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DBackgroundRenderer.cxx1836 const GLfloat uvScale = 0.25f; in doInitDisplayLists() local
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCCSMLoader.cpp235 core::vector2df uvScale; member in irr::scene::Surface
/dports/games/openspades/openspades-0.1.3/Sources/Draw/
H A DSWImageRenderer.cpp799 auto uvScale = _mm_setr_epi32(tw, tw, th, th); in DrawPolygonInternalInner() local