/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | 3d.h | 207 …nst std::array<cg3s_point *, N> &pointlist, const std::array<g3s_uvl, N> &uvl_list, const std::arr… in g3_draw_tmap() 220 …nst std::array<cg3s_point *, N> &pointlist, const std::array<g3s_uvl, N> &uvl_list, const std::arr… in g3_draw_tmap() 253 …nst std::array<cg3s_point *, N> &pointlist, const std::array<g3s_uvl, N> &uvl_list, const std::arr… in g3_check_and_draw_tmap() 260 …nst std::array<cg3s_point *, N> &pointlist, const std::array<g3s_uvl, N> &uvl_list, const std::arr… in g3_check_and_draw_tmap()
|
H A D | ogl_init.h | 115 …nst std::array<cg3s_point *, N> &pointlist, const std::array<g3s_uvl, N> &uvl_list, const std::arr… in g3_draw_tmap_2()
|
/dports/games/d2x/d2x-0.2.5/3d/ |
H A D | draw.c | 150 bool g3_check_and_draw_tmap(int nv,g3s_point **pointlist,g3s_uvl *uvl_list,grs_bitmap *bm,vms_vecto… in g3_check_and_draw_tmap() 253 bool g3_draw_tmap(int nv,g3s_point **pointlist,g3s_uvl *uvl_list,grs_bitmap *bm) in g3_draw_tmap()
|
H A D | rod.c | 48 g3s_uvl uvl_list[4] = { { 0x0200,0x0200,0 }, variable
|
H A D | interp.c | 408 g3s_uvl *uvl_list; in g3_draw_polygon_model() local 573 g3s_uvl *uvl_list; in g3_draw_morphing_model() local
|
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/3d/ |
H A D | rod.cpp | 109 const std::array<g3s_uvl, 4> uvl_list{{ in g3_draw_rod_tmap() local
|
H A D | draw.cpp | 175 …anvas, const unsigned nv, cg3s_point *const *const pointlist, const g3s_uvl *const uvl_list, const… in _g3_draw_tmap()
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/ |
H A D | modelcollide.cpp | 124 …ck_face(int nv, vec3d **verts, vec3d *plane_pnt, vec3d *plane_norm, uv_pair *uvl_list, int ntmap, … in mc_check_face() 192 …ce( int nv, vec3d ** verts, vec3d * plane_pnt, vec3d * plane_norm, uv_pair * uvl_list, int ntmap, … in mc_check_sphereline_face()
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/ |
H A D | modelcollide.cpp | 122 …vec3d **verts, vec3d *plane_pnt, float face_rad, vec3d *plane_norm, uv_pair *uvl_list, int ntmap, … in mc_check_face() 190 …d ** verts, vec3d * plane_pnt, float face_rad, vec3d * plane_norm, uv_pair * uvl_list, int ntmap, … in mc_check_sphereline_face()
|
/dports/games/d2x/d2x-0.2.5/arch/ogl/ |
H A D | ogl.c | 629 bool g3_draw_tmap(int nv,g3s_point **pointlist,g3s_uvl *uvl_list,grs_bitmap *bm) in g3_draw_tmap() 675 bool g3_draw_tmap_2(int nv,g3s_point **pointlist,g3s_uvl *uvl_list,grs_bitmap *bmbot,grs_bitmap *bm… in g3_draw_tmap_2()
|
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/3d/ |
H A D | interp.cpp | 363 std::array<g3s_uvl, MAX_POINTS_PER_POLY> uvl_list; in op_tmappoly() local 431 std::array<g3s_uvl, MAX_POINTS_PER_POLY> uvl_list; in op_tmappoly() local
|
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/ogl/ |
H A D | ogl.cpp | 907 …anvas, const unsigned nv, cg3s_point *const *const pointlist, const g3s_uvl *const uvl_list, const… in _g3_draw_tmap() 984 …vas, const unsigned nv, const g3s_point *const *const pointlist, const g3s_uvl *uvl_list, const g3… in _g3_draw_tmap_2()
|