/dports/multimedia/avidemux/avidemux_2.7.6/avidemux/common/ADM_commonUI/ |
H A D | DIA_audioFilter.cpp | 28 int32_t vShift=config->shiftInMs; in DIA_getAudioFilter() local
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/dports/multimedia/avidemux-plugins/avidemux_2.7.6/avidemux/common/ADM_commonUI/ |
H A D | DIA_audioFilter.cpp | 28 int32_t vShift=config->shiftInMs; in DIA_getAudioFilter() local
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/dports/multimedia/avidemux-qt5/avidemux_2.7.6/avidemux/common/ADM_commonUI/ |
H A D | DIA_audioFilter.cpp | 28 int32_t vShift=config->shiftInMs; in DIA_getAudioFilter() local
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/dports/multimedia/avidemux-cli/avidemux_2.7.6/avidemux/common/ADM_commonUI/ |
H A D | DIA_audioFilter.cpp | 28 int32_t vShift=config->shiftInMs; in DIA_getAudioFilter() local
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/dports/cad/opencascade/opencascade-7.6.0/src/BRepToIGES/ |
H A D | BRepToIGES_BRWire.cxx | 387 Standard_Real uShift = 0., vShift = 0.; in Handle() local
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/dports/games/scummvm/scummvm-2.5.1/engines/director/ |
H A D | transitions.cpp | 646 int vShift = hBits; in dissolveTrans() local
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/dports/games/openbor3482/openbor-2c1ecd7/engine/source/gamelib/ |
H A D | types.h | 267 short vShift; // Offset for Y-Axis Text member
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/dports/cad/opencascade/opencascade-7.6.0/src/GeomToIGES/ |
H A D | GeomToIGES_GeomSurface.cxx | 242 Standard_Real uShift = 0, vShift = 0; in Handle() local
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/dports/games/openbor4432/openbor-ba1eb4f/engine/source/gamelib/ |
H A D | types.h | 284 short vShift; // Offset for Y-Axis Text member
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/dports/games/openbor3979/openbor-2bcf25b/engine/source/gamelib/ |
H A D | types.h | 284 short vShift; // Offset for Y-Axis Text member
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/dports/graphics/libbpg/libbpg-0.9.8/x265/source/encoder/ |
H A D | slicetype.cpp | 85 int vShift = CHROMA_V_SHIFT(csp); in acEnergyCu() local 207 int vShift = CHROMA_V_SHIFT(param->internalCsp); in calcAdaptiveQuantFrame() local
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H A D | entropy.cpp | 95 … int hShift = CHROMA_H_SHIFT(sps.chromaFormatIdc), vShift = CHROMA_V_SHIFT(sps.chromaFormatIdc); in codeSPS() local
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/dports/games/openbor3711/openbor-6ec17fa/engine/source/gamelib/ |
H A D | types.h | 288 short vShift; // Offset for Y-Axis Text member
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/dports/games/openbor/openbor-3caaddd5/engine/source/gamelib/ |
H A D | types.h | 308 short vShift; // Offset for Y-Axis Text member
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/dports/multimedia/x265/source/encoder/ |
H A D | slicetype.cpp | 262 int vShift = CHROMA_V_SHIFT(csp); in acEnergyCu() local 663 int vShift = CHROMA_V_SHIFT(param->internalCsp); in calcAdaptiveQuantFrame() local
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H A D | entropy.cpp | 280 … int hShift = CHROMA_H_SHIFT(sps.chromaFormatIdc), vShift = CHROMA_V_SHIFT(sps.chromaFormatIdc); in codeSPS() local
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/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/libs/utils/ |
H A D | differ.cpp | 1087 const int vShift = D; in diffMyers() local
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/dports/multimedia/handbrake/x265_3.5/source/encoder/ |
H A D | slicetype.cpp | 262 int vShift = CHROMA_V_SHIFT(csp); in acEnergyCu() local 663 int vShift = CHROMA_V_SHIFT(param->internalCsp); in calcAdaptiveQuantFrame() local
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H A D | entropy.cpp | 280 … int hShift = CHROMA_H_SHIFT(sps.chromaFormatIdc), vShift = CHROMA_V_SHIFT(sps.chromaFormatIdc); in codeSPS() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/ |
H A D | EditorBrush.cpp | 359 idVec3 vDP, vShift; in Face_MoveTexture() local
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/dports/graphics/opencv/opencv-4.5.3/3rdparty/carotene/src/ |
H A D | colorconvert.cpp | 1189 int32x4_t vShift = vdupq_n_s32(vshift); in convertToHSV() local
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/dports/science/rdkit/rdkit-Release_2021_03_5/Code/GraphMol/MolDraw2D/ |
H A D | MolDraw2D.cpp | 644 double vShift = 0; in get2DCoordsMol() local
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/dports/x11-themes/Kvantum/Kvantum-0.20.2/Kvantum/style/qt4/ |
H A D | Kvantum4.cpp | 8172 int vShift = pixelMetric(PM_ButtonShiftVertical); in drawControl() local
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/dports/x11-themes/Kvantum/Kvantum-0.20.2/Kvantum/style/ |
H A D | Kvantum.cpp | 9265 int vShift = pixelMetric(PM_ButtonShiftVertical); in drawControl() local
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