/dports/science/simbody/simbody-Simbody-3.7/Simbody/include/simbody/internal/ |
H A D | MobilizedBody_Translation.h | 106 void setVelocity(State& s, const Vec3& v_FM) const { in setVelocity() 139 void setMobilizerVelocity(State& s, const Vec3& v_FM) const { in setMobilizerVelocity()
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/dports/science/simbody/simbody-Simbody-3.7/Simbody/src/ |
H A D | RigidBodyNodeSpec_PolarCoords.h | 104 (const SBStateDigest& sbs, const Vector& q, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl() 195 const Vec3& v_FM = V_F0M0[1]; // linear velocity of OM in F in calcAcrossJointVelocityJacobianDot() local
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H A D | RigidBodyNodeSpec_FreeLine.h | 147 const Vector& q, const Vec3& v_FM, Vector& u) const override in setUToFitLinearVelocityImpl() 409 const Vec3& v_FM = Vec3::getAs(&u[2]); // Linear velocity in F in calcQDot() local 434 …const Vec3& v_FM = this->fromUVec3(sbs.getU(),2); // linear velocity of M in F, expressed in… in calcQDotDot() local
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H A D | RigidBodyNodeSpec_SphericalCoords.h | 162 (const SBStateDigest& sbs, const Vector& q, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl() 275 const Vec3& v_FM = V_F0M0[1]; // linear velocity of OM in F in calcAcrossJointVelocityJacobianDot() local
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H A D | RigidBodyNodeSpec_Slider.h | 80 const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Translation.h | 80 (const SBStateDigest& sbs, const Vector&, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Cylinder.h | 87 (const SBStateDigest& sbs, const Vector&, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Planar.h | 100 const Vector&, const Vec3& v_FM, in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Free.h | 122 const Vector& q, const Vec3& v_FM, in setUToFitLinearVelocityImpl() 236 const Vec3& v_FM = Vec3::getAs(&u[3]); // Linear velocity in F in calcQDot() local
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H A D | RigidBodyNodeSpec_Pin.h | 89 (const SBStateDigest& sbs, const Vector&, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Screw.h | 92 (const SBStateDigest& sbs, const Vector&, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Universal.h | 110 (const SBStateDigest& sbs, const Vector&, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Gimbal.h | 103 (const SBStateDigest& sbs, const Vector&, const Vec3& v_FM, in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Bushing.h | 116 (const SBStateDigest& sbs, const Vector&, const Vec3& v_FM, in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Custom.h | 209 …void setUToFitLinearVelocityImpl(const SBStateDigest& sbs, const Vector& q, const Vec3& v_FM, Vect… in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_LineOrientation.h | 113 (const SBStateDigest& sbs, const Vector&, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Ball.h | 92 (const SBStateDigest& sbs, const Vector&, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec_Ellipsoid.h | 164 (const SBStateDigest& sbs, const Vector& q, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNodeSpec.cpp | 203 const Vec3& v_FM = getV_FM(vc)[1]; in calcReverseMobilizerHDot_FM() local
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H A D | RigidBodyNode_Weld.cpp | 110 (const SBStateDigest& sbs, const Vector& q, const Vec3& v_FM, in setUToFitLinearVelocityImpl()
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H A D | RigidBodyNode.h | 434 (const SBStateDigest& sbs, const Vector& q, const Vec3& v_FM, Vector& u) const in setUToFitLinearVelocity()
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