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Searched defs:v_blend (Results 1 – 25 of 71) sorted by relevance

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/dports/games/quake2-relay/relay-0.4/replay/
H A Drp_view.c34 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dp_view.c378 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/q2pro/q2pro/game/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dp_view.c378 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dp_view.c409 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dp_view.c401 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dp_view.c369 void SV_AddBlend(float r, float g, float b, float a, float *v_blend){ in SV_AddBlend()
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dp_view.c347 void SV_AddBlend(float r, float g, float b, float a, float *v_blend){ in SV_AddBlend()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dp_view.c370 void SV_AddBlend(float r, float g, float b, float a, float *v_blend){ in SV_AddBlend()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dp_view.c369 void SV_AddBlend(float r, float g, float b, float a, float *v_blend){ in SV_AddBlend()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/egl/egl-0.3.1_9/game/
H A Dp_view.c397 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dp_view.c403 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dp_view.c414 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dp_view.c438 void SV_AddBlend (float r, float g, float b, float a, float *v_blend) in SV_AddBlend()

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