/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/ |
H A D | explosion_balance_test.cpp | 105 static void check_vehicle_damage( const std::string &explosive_id, const std::string &vehicle_id, in check_vehicle_damage()
|
/dports/math/py-or-tools/or-tools-9.2/ortools/constraint_solver/samples/ |
H A D | vrp_breaks.cc | 87 for (int vehicle_id = 0; vehicle_id < manager.num_vehicles(); ++vehicle_id) { in PrintSolution() local
|
H A D | vrp_drop_nodes.cc | 96 for (int vehicle_id = 0; vehicle_id < data.num_vehicles; ++vehicle_id) { in PrintSolution() local
|
H A D | vrp_resources.cc | 87 for (int vehicle_id = 0; vehicle_id < data.num_vehicles; ++vehicle_id) { in PrintSolution() local
|
/dports/finance/odoo/odoo-19d77c2a03335eb95a686bd69a1b56b38e87d609/odoo/addons/fleet/models/ |
H A D | fleet_vehicle.py | 337 vehicle_id = fields.Many2one('fleet.vehicle', 'Vehicle', required=True) variable in FleetVehicleOdometer 394 vehicle_id = fields.Many2one('fleet.vehicle', string="Vehicle", required=True) variable in FleetVehicleAssignationLog
|
/dports/games/openttd/openttd-12.1/src/script/api/ |
H A D | script_group.cpp | 118 /* static */ bool ScriptGroup::MoveVehicle(GroupID group_id, VehicleID vehicle_id) in MoveVehicle()
|
H A D | script_stationlist.cpp | 26 ScriptStationList_Vehicle::ScriptStationList_Vehicle(VehicleID vehicle_id) in ScriptStationList_Vehicle()
|
H A D | script_object.cpp | 178 /* static */ void ScriptObject::SetNewVehicleID(VehicleID vehicle_id) in SetNewVehicleID()
|
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Map_Screen_Interface.cc | 1890 static bool IsVehicleSelectedForMovement(INT32 const vehicle_id) in IsVehicleSelectedForMovement() 1996 static void SelectVehicleForMovement(INT32 const vehicle_id, BOOLEAN const and_all_on_board) in SelectVehicleForMovement() 2037 static void DeselectVehicleForMovement(INT32 const vehicle_id) in DeselectVehicleForMovement() 2058 static INT32 HowManyMovingSoldiersInVehicle(INT32 const vehicle_id) in HowManyMovingSoldiersInVehicle() 2122 static void AddVehicleToMovingLists(INT32 const vehicle_id) in AddVehicleToMovingLists()
|
H A D | Assignments.cc | 5957 void SetSoldierAssignmentRepair(SOLDIERTYPE& s, BOOLEAN const robot, INT8 const vehicle_id) in SetSoldierAssignmentRepair()
|
/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | OUNITRES.h | 182 char vehicle_id[SPRITE_ID_LEN]; member 259 char vehicle_id; member
|
/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | game_interpreter.cpp | 2101 Game_Vehicle::Type vehicle_id = (Game_Vehicle::Type) (com.parameters[0] + 1); in CommandChangeVehicleGraphic() local 2167 Game_Vehicle::Type vehicle_id = (Game_Vehicle::Type) (com.parameters[0] + 1); in CommandSetVehicleLocation() local 3421 Game_Vehicle::Type vehicle_id = (Game_Vehicle::Type) (com.parameters[1] + 1); in CommandConditionalBranch() local
|
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/peep/ |
H A D | Guest.cpp | 2555 uint16_t vehicle_id = ride->vehicles[chosen_train]; in FindVehicleToEnter() local
|
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/ |
H A D | Vehicle.cpp | 2576 uint16_t vehicle_id; member
|
/dports/math/py-or-tools/or-tools-9.2/ortools/constraint_solver/ |
H A D | routing.cc | 4362 for (int vehicle_id = 0; vehicle_id < vehicles(); ++vehicle_id) { in GetCumulBounds() local
|