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Searched defs:vertexDesc (Results 1 – 17 of 17) sorted by relevance

/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dmodelfile.cpp510 Mesh::VertexDescription *vertexDesc = in loadVertexDescription() local
518 AsciiModelLoader::loadVertices(const Mesh::VertexDescription& vertexDesc, in loadVertices()
626 Mesh::VertexDescription* vertexDesc = loadVertexDescription(); in loadMesh() local
1516 Mesh::VertexDescription *vertexDesc = in loadVertexDescription() local
1526 Mesh::VertexDescription* vertexDesc = loadVertexDescription(); in loadMesh() local
1593 BinaryModelLoader::loadVertices(const Mesh::VertexDescription& vertexDesc, in loadVertices()
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dmodelfile.cpp510 Mesh::VertexDescription *vertexDesc = in loadVertexDescription() local
518 AsciiModelLoader::loadVertices(const Mesh::VertexDescription& vertexDesc, in loadVertices()
626 Mesh::VertexDescription* vertexDesc = loadVertexDescription(); in loadMesh() local
1516 Mesh::VertexDescription *vertexDesc = in loadVertexDescription() local
1526 Mesh::VertexDescription* vertexDesc = loadVertexDescription(); in loadMesh() local
1593 BinaryModelLoader::loadVertices(const Mesh::VertexDescription& vertexDesc, in loadVertices()
/dports/devel/cmake-gui/cmake-3.22.1/Tests/VSWinStorePhone/Direct3DApp1/
H A DCubeRenderer.cpp34 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = { in CreateDeviceResources() local
/dports/devel/cmake-doc/cmake-3.22.1/Tests/VSWinStorePhone/Direct3DApp1/
H A DCubeRenderer.cpp34 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = { in CreateDeviceResources() local
/dports/devel/cmake/cmake-3.22.1/Tests/VSWinStorePhone/Direct3DApp1/
H A DCubeRenderer.cpp34 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = { in CreateDeviceResources() local
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/glShareTopology/
H A Dvbo.h37 VBO(OpenSubdiv::Osd::BufferDescriptor const &vertexDesc, in VBO()
H A Dscene.h84 OpenSubdiv::Osd::BufferDescriptor const &vertexDesc, in AllocateVBO()
H A DglShareTopology.cpp856 Osd::BufferDescriptor vertexDesc, varyingDesc; local
/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d11/
H A DSDL_shaders_d3d11.c1906 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = in D3D11_CreateVertexShader() local
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d11/
H A DSDL_shaders_d3d11.c1906 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = in D3D11_CreateVertexShader() local
/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d11/
H A DSDL_shaders_d3d11.c1906 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = in D3D11_CreateVertexShader() local
/dports/graphics/opencv/opencv-4.5.3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
H A DQuadRenderer.cpp125 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = in CreateDeviceResources() local
/dports/graphics/opencv/opencv-4.5.3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
H A DCubeRenderer.cpp132 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = in CreateDeviceResources() local
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/synchronization/
H A DvktSynchronizationSmokeTests.cpp366 void createVertexInfo (const vector<VertexDesc>& vertexDesc, vector<VkVertexInputBindingDescription… in createVertexInfo()
627 VertexDesc vertexDesc; in generateWork() local
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d11/
H A DSDL_render_d3d11.c1021 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = in D3D11_CreateDeviceResources() local
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d11/
H A DSDL_render_d3d11.c1021 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = in D3D11_CreateDeviceResources() local
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d11/
H A DSDL_render_d3d11.c1021 const D3D11_INPUT_ELEMENT_DESC vertexDesc[] = in D3D11_CreateDeviceResources() local