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Searched defs:vid_vsync (Results 1 – 7 of 7) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dc_cvars.cpp50 bool vid_vsync = false; variable
/dports/games/odamex/odamex-src-0.7.0/client/sdl/
H A Di_sdlvideo.cpp50 EXTERN_CVAR (vid_vsync) in EXTERN_CVAR() argument
/dports/devel/urjtag/urjtag-2021.03/extra/fjmem/
H A Dfjmem_spartan3.vhd97 vid_vsync : out std_logic; port
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dvid_shared.c106 cvar_t vid_vsync = {CVAR_SAVE, "vid_vsync", "0", "sync to vertical blank, prevents 'tearing' (seein… variable
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dgl_vidsdl.c98 static cvar_t vid_vsync = {"vid_vsync", "0", CVAR_ARCHIVE}; variable
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dvid_shared.c176 cvar_t vid_vsync = {CVAR_SAVE, "vid_vsync", "0", "sync to vertical blank, prevents 'tearing' (seein… variable
/dports/games/darkplaces/darkplaces/
H A Dvid_shared.c166 cvar_t vid_vsync = {CVAR_SAVE, "vid_vsync", "0", "sync to vertical blank, prevents 'tearing' (seein… variable