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Searched defs:viewAxis (Results 1 – 12 of 12) sorted by relevance

/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DSceneDefinition.h31 Vector3 viewAxis[3]; member
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DActor.h121 idMat3 viewAxis; // view axis of the actor variable
H A DGameEdit.cpp175 idMat3 viewAxis, axis; in Update() local
H A DGame_network.cpp890 idMat3 viewAxis; in ClientShowSnapshot() local
H A DPlayer.cpp8477 const idMat3 &viewAxis = firstPersonViewAxis; local
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DActor.h117 idMat3 viewAxis; // view axis of the actor variable
H A DGameEdit.cpp175 idMat3 viewAxis, axis; in Update() local
H A DGame_network.cpp876 idMat3 viewAxis; in ClientShowSnapshot() local
H A DPlayer.cpp7109 const idMat3 &viewAxis = firstPersonViewAxis; in CalculateViewWeaponPos() local
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A Dtr_rendertools.cpp58 idMat3 viewAxis; member
1698 …r *text, const idVec3 &origin, float scale, const idVec4 &color, const idMat3 &viewAxis, const int… in RB_AddDebugText()
1763 …r *text, const idVec3 &origin, float scale, const idVec4 &color, const idMat3 &viewAxis, const int… in RB_DrawText()
H A DRenderWorld.cpp2074 …r *text, const idVec3 &origin, float scale, const idVec4 &color, const idMat3 &viewAxis, const int… in DrawText()
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_shared.h374 mat3x3_t viewAxis; // Forward, left, up member