Searched defs:viewAxis (Results 1 – 12 of 12) sorted by relevance
/dports/games/openspades/openspades-0.1.3/Sources/Client/ |
H A D | SceneDefinition.h | 31 Vector3 viewAxis[3]; member
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Actor.h | 121 idMat3 viewAxis; // view axis of the actor variable
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H A D | GameEdit.cpp | 175 idMat3 viewAxis, axis; in Update() local
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H A D | Game_network.cpp | 890 idMat3 viewAxis; in ClientShowSnapshot() local
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H A D | Player.cpp | 8477 const idMat3 &viewAxis = firstPersonViewAxis; local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Actor.h | 117 idMat3 viewAxis; // view axis of the actor variable
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H A D | GameEdit.cpp | 175 idMat3 viewAxis, axis; in Update() local
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H A D | Game_network.cpp | 876 idMat3 viewAxis; in ClientShowSnapshot() local
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H A D | Player.cpp | 7109 const idMat3 &viewAxis = firstPersonViewAxis; in CalculateViewWeaponPos() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | tr_rendertools.cpp | 58 idMat3 viewAxis; member 1698 …r *text, const idVec3 &origin, float scale, const idVec4 &color, const idMat3 &viewAxis, const int… in RB_AddDebugText() 1763 …r *text, const idVec3 &origin, float scale, const idVec4 &color, const idMat3 &viewAxis, const int… in RB_DrawText()
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H A D | RenderWorld.cpp | 2074 …r *text, const idVec3 &origin, float scale, const idVec4 &color, const idMat3 &viewAxis, const int… in DrawText()
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/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | cg_shared.h | 374 mat3x3_t viewAxis; // Forward, left, up member
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