/dports/editors/calligra/calligra-3.2.1/libs/odf/ |
H A D | Ko3dScene.cpp | 49 QVector3D vup; // Up direction member in Ko3dScene::Private 156 QVector3D Ko3dScene::vup() const { return d->vup; } in vup() function in Ko3dScene 169 void Ko3dScene::setVup(const QVector3D &vup) { d->vup = vup; } in setVup()
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/dports/editors/calligraplan/calligraplan-3.3.0/src/libs/odf/ |
H A D | Ko3dScene.cpp | 50 QVector3D vup; // Up direction member in Ko3dScene::Private 157 QVector3D Ko3dScene::vup() const { return d->vup; } in vup() function in Ko3dScene 170 void Ko3dScene::setVup(const QVector3D &vup) { d->vup = vup; } in setVup()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/chart2/source/tools/ |
H A D | SceneProperties.cxx | 292 drawing::Direction3D vup( 0.0, 1.0, 0.0 ); in AddDefaultsToMap() local
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/chart2/source/tools/ |
H A D | SceneProperties.cxx | 292 drawing::Direction3D vup( 0.0, 1.0, 0.0 ); in AddDefaultsToMap() local
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/dports/math/vtk8/VTK-8.2.0/Rendering/OpenVR/ |
H A D | vtkOpenVRRenderer.cxx | 104 double *vup = win->GetPhysicalViewUp(); in DeviceRender() local 161 double vn[3], *vup; in ResetCamera() local
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H A D | vtkOpenVRCamera.cxx | 129 double *vup = this->GetViewUp(); in ApplyEyePose() local 256 double *vup = win->GetPhysicalViewUp(); in GetKeyMatrices() local
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H A D | vtkOpenVRFollower.cxx | 74 double *pos, *cvup, *vup, distance; in ComputeMatrix() local
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/dports/math/vtk9/VTK-9.1.0/Rendering/VR/ |
H A D | vtkVRRenderer.cxx | 112 double* vup = win->GetPhysicalViewUp(); in GetFloorTransform() local 150 double vn[3], *vup; in ResetCamera() local
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H A D | vtkVRFollower.cxx | 61 double *pos, *cvup, *vup, distance; in ComputeMatrix() local
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/dports/math/vtk9/VTK-9.1.0/Rendering/OpenVR/ |
H A D | vtkOpenVRCamera.cxx | 130 double* vup = this->GetViewUp(); in ApplyEyePose() local 258 double* vup = win->GetPhysicalViewUp(); in GetKeyMatrices() local
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.ui/tests/org.eclipse.ui.tests/Eclipse UI Tests/org/eclipse/ui/tests/concurrency/ |
H A D | TestBug138695.java | 67 SerialPerObjectRule vup = (SerialPerObjectRule) rule; in isConflicting() local
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/dports/emulators/jzintv/jzintv-20200712-src/src/joy/ |
H A D | joy_gp2x.c | 48 int gp2x, i, vdn = -1, vup = -1; in joy_decode_event() local
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.debug/org.eclipse.debug.ui/ui/org/eclipse/debug/internal/ui/viewers/ |
H A D | AsynchronousSchedulingRuleFactory.java | 62 SerialPerObjectRule vup = (SerialPerObjectRule) rule; in isConflicting() local
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/Bridge/VtkGlue/include/ |
H A D | itkViewImage.hxx | 107 double vup[3]; in View() local
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/dports/shells/ohmyzsh/ohmyzsh-6babcbd8841335a3c25ec960ff57ab9a139c9073/plugins/vagrant/ |
H A D | vagrant.plugin.zsh | 3 alias vup="vagrant up" alias
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/dports/math/vtk8/VTK-8.2.0/Rendering/Core/ |
H A D | vtkFollower.cxx | 83 double *pos, *vup, distance; in ComputeMatrix() local
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H A D | vtkProp3DFollower.cxx | 111 double *pos, *vup, distance; in ComputeMatrix() local
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/dports/math/vtk6/VTK-6.2.0/Rendering/Core/ |
H A D | vtkFollower.cxx | 83 double *pos, *vup, distance; in ComputeMatrix() local
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H A D | vtkProp3DFollower.cxx | 111 double *pos, *vup, distance; in ComputeMatrix() local
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/dports/math/vtk9/VTK-9.1.0/Rendering/Core/ |
H A D | vtkFollower.cxx | 80 double *pos, *vup, distance; in ComputeMatrix() local
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H A D | vtkProp3DFollower.cxx | 105 double *pos, *vup, distance; in ComputeMatrix() local
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/camera/ |
H A D | Camera.h | 35 Vector3 vup, vright; // view matrix (taken from the modelview matrix) variable
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | camera.h | 48 vec3_t vup, vpn, vright; // view matrix member
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | camera.h | 48 vec3_t vup, vpn, vright; // view matrix member
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/ |
H A D | r_main.c | 76 vec3_t vup, base_vup; variable
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