/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/lumpmod/ |
H A D | lump.h | 43 struct wadfile { struct 50 struct wadfile *read_wadfile(FILE *); argument
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/SRB2MP/ |
H A D | lump.h | 42 struct wadfile { struct 49 struct wadfile *read_wadfile(FILE *); argument
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/linux_x/musserv/ |
H A D | readwad.c | 116 uint32_t read_wad_dir( FILE * wadfile, char * filename, int lumpnum, in read_wad_dir() 164 FILE * wadfile; in read_wad_music() local 219 FILE * wadfile; in read_wad_genmidi() local
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/dports/games/yadex/yadex-1.7.0/src/ |
H A D | levels.h | 39 const Wad_file *wadfile; // Pointer on wad where flat comes from member
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H A D | flats.cc | 119 const Wad_file *wadfile = flat->wadfile; in DisplayFloorTexture() local
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/dports/games/quakeforge/quakeforge-0.7.2/tools/wad/ |
H A D | wad.h | 52 char *wadfile; // wad file to read/write/test member
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H A D | script.c | 56 static wad_t *wadfile; variable
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/dports/games/heretic/glheretic-1.2/sndserv/ |
H A D | wadread.c | 217 int wadfile; in openwad() local 332 int wadfile; in do_pwad() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/wadtool/ |
H A D | wadtool.c | 134 char *wadfile; in main() local
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/dports/games/NBlood/NBlood-a1689a4/source/tools/src/ |
H A D | wad2art.cpp | 207 char wadfile[80]; in main() local
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | w_wad.c | 128 static void W_AddFile(wadfile_info_t *wadfile) in W_AddFile()
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H A D | w_wad.h | 113 wadfile_info_t *wadfile; member
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/dports/games/uhexen2/hexen2source-1.5.9/utils/common/ |
H A D | bspfile.c | 306 static FILE *wadfile; variable
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_data.h | 28 UINT16 wadfile; member
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/dports/games/jfsw/jfsw-c434002/jfbuild/tools/ |
H A D | wad2art.c | 223 char wadfile[80]; in main() local
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | w_wad.c | 121 static void W_AddFile(wadfile_info_t *wadfile) in W_AddFile()
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H A D | w_wad.h | 122 wadfile_info_t *wadfile; member
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | w_wad.c | 133 static void W_AddFile(wadfile_info_t *wadfile) in W_AddFile()
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H A D | w_wad.h | 124 wadfile_info_t *wadfile; member
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qfbsp/source/ |
H A D | readbsp.c | 378 const char *wadfile; in extract_textures() local
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_setup.c | 2251 wadfile_t * wadfile = wadfiles[wadfilenum]; in P_AddWadFile() local 2276 wadfile_t * wadfile; in P_process_wadfile() local
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H A D | w_wad.h | 307 int wadfile; member
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/dports/games/gtkradiant/GPL/Q2Tools/common/ |
H A D | bspfile.c | 471 FILE *wadfile; variable
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/ |
H A D | bspfile.c | 471 FILE *wadfile; variable
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | d_main.c | 124 char wadfile[1024]; // primary wad file variable
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