/dports/games/zdoom/zdoom-2.8.1/src/textures/ |
H A D | texturemanager.cpp | 487 void FTextureManager::AddGroup(int wadnum, int ns, int usetype) in AddGroup() 527 void FTextureManager::AddHiresTextures (int wadnum) in AddHiresTextures() 590 void FTextureManager::LoadTextureDefs(int wadnum, const char *lumpname) in LoadTextureDefs() 780 void FTextureManager::LoadTextureX(int wadnum) in LoadTextureX() 807 void FTextureManager::AddTexturesForWad(int wadnum) in AddTexturesForWad() 1179 for (int wadnum = 0; wadnum < wadcount; wadnum++) in CountTexturesX() local
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/ |
H A D | texturemanager.cpp | 502 void FTextureManager::AddGroup(int wadnum, int ns, int usetype) in AddGroup() 544 void FTextureManager::AddHiresTextures (int wadnum) in AddHiresTextures() 609 void FTextureManager::LoadTextureDefs(int wadnum, const char *lumpname) in LoadTextureDefs() 840 void FTextureManager::AddTexturesForWad(int wadnum) in AddTexturesForWad() 1169 for (int wadnum = 0; wadnum < wadcount; wadnum++) in CountTexturesX() local
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_skins.c | 389 static void R_LoadSkinSprites(UINT16 wadnum, UINT16 *lump, UINT16 *lastlump, skin_t *skin) in R_LoadSkinSprites() 561 void R_AddSkins(UINT16 wadnum) in R_AddSkins() 716 void R_PatchSkins(UINT16 wadnum) in R_PatchSkins()
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H A D | r_textures.c | 272 UINT16 wadnum; in R_GenerateTexture() local 747 UINT16 wadnum = (UINT16)w; in Rloadflats() local 867 UINT16 wadnum = (UINT16)w; in Rloadtextures() local
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H A D | r_things.c | 226 boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16 wadnum, UINT16 sta… in R_AddSingleSpriteDef() 427 void R_AddSpriteDefs(UINT16 wadnum) in R_AddSpriteDefs()
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H A D | r_skins.h | 35 UINT16 wadnum; member
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H A D | p_setup.c | 774 void P_ScanThings(INT16 mapnum, INT16 wadnum, INT16 lumpnum) in P_ScanThings() 4320 void P_LoadSoundsRange(UINT16 wadnum, UINT16 first, UINT16 num) in P_LoadSoundsRange() 4344 void P_LoadMusicsRange(UINT16 wadnum, UINT16 first, UINT16 num) in P_LoadMusicsRange() 4391 UINT16 numlumps, wadnum; in P_AddWadFile() local
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H A D | s_sound.c | 1446 ReadMusicDefFields (UINT16 wadnum, int line, boolean fields, char *stoken, in ReadMusicDefFields() 1620 void S_LoadMusicDefs(UINT16 wadnum) in S_LoadMusicDefs()
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H A D | w_wad.c | 195 static inline void W_LoadDehackedLumpsPK3(UINT16 wadnum, boolean mainfile) in W_LoadDehackedLumpsPK3() 235 static inline void W_LoadDehackedLumps(UINT16 wadnum, boolean mainfile) in W_LoadDehackedLumps()
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H A D | r_picformats.c | 1686 void R_LoadSpriteInfoLumps(UINT16 wadnum, UINT16 numlumps) in R_LoadSpriteInfoLumps()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | w_wad.cpp | 68 int wadnum; member 540 int FWadCollection::CheckNumForName (const char *name, int space, int wadnum, bool exact) in CheckNumForName() 628 int FWadCollection::CheckNumForFullName (const char *name, int wadnum) in CheckNumForFullName() 1071 FileReader *FWadCollection::GetFileReader(int wadnum) in GetFileReader()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | w_wad.cpp | 70 int wadnum; member 472 int FWadCollection::CheckNumForName (const char *name, int space, int wadnum, bool exact) in CheckNumForName() 560 int FWadCollection::CheckNumForFullName (const char *name, int wadnum) in CheckNumForFullName() 1332 FileReader *FWadCollection::GetFileReader(int wadnum) in GetFileReader()
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H A D | c_cmds.cpp | 852 int wadnum = Wads.CheckIfWadLoaded (argv[1]); in CCMD() local
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | w_wad.c | 145 int wadnum = WADFILENUM( lumpnum ); in lumpnum_to_wad() local 1362 void W_Load_DehackedLumps( int wadnum ) in W_Load_DehackedLumps()
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H A D | r_things.c | 519 boolean R_AddSingleSpriteDef (char* sprname, spritedef_t* spritedef, int wadnum, int startlump, int… in R_AddSingleSpriteDef() 744 void R_AddSpriteDefs (char** namelist, int wadnum) in R_AddSpriteDefs() 3508 void R_AddSkins (int wadnum) in R_AddSkins()
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H A D | p_spec.c | 446 int i, start_ln, end_ln, fln, wadnum; in P_FindAnimatedFlat() local
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw_cache.c | 1228 patch_t *HWR_GetCachedGLPatchPwad(UINT16 wadnum, UINT16 lumpnum) in HWR_GetCachedGLPatchPwad()
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H A D | hw_main.c | 6719 static inline UINT16 HWR_FindShaderDefs(UINT16 wadnum) in HWR_FindShaderDefs() 6759 void HWR_LoadCustomShadersFromFile(UINT16 wadnum, boolean PK3) in HWR_LoadCustomShadersFromFile()
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