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Searched defs:wads (Results 1 – 20 of 20) sorted by relevance

/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/MAC/
H A DWadViewController.h8 NSMutableArray *wads; variable
H A DWadViewController.m54 {
/dports/games/prboom/prboom-2.5.0/src/MAC/
H A DWadViewController.h8 NSMutableArray *wads; variable
H A DWadViewController.m54 {
/dports/games/ecwolf/ecwolf-1.3.3-src/src/android/
H A Dwl_iwad_picker_android.cpp10 int I_PickIWad_Android (WadStuff *wads, int numwads, bool showwin, int defaultiwad) in I_PickIWad_Android()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dc_maplist.h50 std::vector<std::string> wads; member
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_iwad_picker.cpp74 int I_PickIWad_Gtk (WadStuff *wads, int numwads, bool showwin, int defaultiwad) in I_PickIWad_Gtk()
218 int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad) in I_PickIWad()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dd_iwad.cpp329 int FIWadManager::CheckIWAD (const char *doomwaddir, WadStuff *wads) in CheckIWAD()
386 TArray<WadStuff> wads; in IdentifyVersion() local
/dports/games/ecwolf/ecwolf-1.3.3-src/src/win32/
H A Dwl_iwad_win32.cpp165 int I_PickIWad(WadStuff *wads, int numwads, bool showwin, int defaultiwad) in I_PickIWad()
/dports/games/zdoom/zdoom-2.8.1/src/posix/sdl/
H A Di_system.cpp302 int I_PickIWad_Gtk (WadStuff *wads, int numwads, bool showwin, int defaultiwad) in I_PickIWad_Gtk()
438 int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad) in I_PickIWad()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/src/
H A Dwad.c33 wad_t *wads[MAX_WADFILES]; variable
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/hydratoolz/
H A Dplugin.cpp320 char wads[2048]; // change to CString usage ? in UpdateWadKeyPair() local
/dports/games/netradiant/netradiant-20150621-src/contrib/hydratoolz/
H A Dplugin.cpp315 char wads[2048]; // change to CString usage ? in UpdateWadKeyPair() local
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dd_main.c932 char *wads[MAXARGVS]; // store the respective loose filenames in DoLooseFiles() local
/dports/games/prboom/prboom-2.5.0/src/
H A Dd_main.c995 char *wads[MAXARGVS]; // store the respective loose filenames in DoLooseFiles() local
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dd_main.c1134 char **wads; // store the respective loose filenames in DoLooseFiles() local
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/setup/
H A Dmultiplayer.c127 static char *wads[NUM_WADS]; variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/setup/
H A Dmultiplayer.c125 static char *wads[NUM_WADS]; variable
/dports/games/zdoom/zdoom-2.8.1/src/win32/
H A Di_system.cpp1203 int I_PickIWad(WadStuff *wads, int numwads, bool showwin, int defaultiwad) in I_PickIWad()
/dports/archivers/deutex/deutex-5.2.2/src/
H A Ddeutex.c963 static const char *wads[] = { in main() local