Searched defs:walkRects (Results 1 – 4 of 4) sorted by relevance
30 PointArray *walkPoints, PathLines *walkRects, WidthHeight bgDimensions) { in findPath()
764 …PathLines *walkRects = (_actor->_flags & Illusions::ACTOR_FLAG_HAS_WALK_RECTS) ? _actor->_pathWalk… in createPath() local