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Searched defs:wallNormal (Results 1 – 9 of 9) sorted by relevance

/dports/math/gfan/gfan0.6.2/src/
H A Dwallideal.cpp24 Polynomial wallPolynomial(Polynomial const &p, IntegerVector const &wallNormal) in wallPolynomial()
68 PolynomialSet wallIdeal(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal) in wallIdeal()
237 PolynomialSet flip(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal, TermOrder *… in flip()
338 bool wallContainsPositiveVector(IntegerVector const &wallNormal) in wallContainsPositiveVector()
724 Polynomial flipMinkowski(Polynomial p, IntegerVector const &wallNormal) in flipMinkowski()
740 PolynomialSet flipMinkowski(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal) in flipMinkowski()
/dports/math/gfanlib/gfan0.6.2/src/
H A Dwallideal.cpp24 Polynomial wallPolynomial(Polynomial const &p, IntegerVector const &wallNormal) in wallPolynomial()
68 PolynomialSet wallIdeal(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal) in wallIdeal()
237 PolynomialSet flip(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal, TermOrder *… in flip()
338 bool wallContainsPositiveVector(IntegerVector const &wallNormal) in wallContainsPositiveVector()
724 Polynomial flipMinkowski(Polynomial p, IntegerVector const &wallNormal) in flipMinkowski()
740 PolynomialSet flipMinkowski(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal) in flipMinkowski()
/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/
H A Dprimitives.h123 CVector2<double> wallNormal; member
/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/opencl/
H A Dprimitives_cl.h90 cl_float2 wallNormal; member
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DAvatar.h251 Vector wallNormal; variable
H A DEntity.h47 Vector wallNormal, circleOffset; member
H A DSceneEditor.cpp1728 Vector wallNormal; in skinLevel() local
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_pmove.cpp1802 vec3_t idealNormal={0}, wallNormal={0}; in PM_CheckJump() local
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_pmove.c2201 vec3_t idealNormal={0}, wallNormal={0}; in PM_CheckJump() local