Searched defs:wallNormal (Results 1 – 9 of 9) sorted by relevance
/dports/math/gfan/gfan0.6.2/src/ |
H A D | wallideal.cpp | 24 Polynomial wallPolynomial(Polynomial const &p, IntegerVector const &wallNormal) in wallPolynomial() 68 PolynomialSet wallIdeal(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal) in wallIdeal() 237 PolynomialSet flip(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal, TermOrder *… in flip() 338 bool wallContainsPositiveVector(IntegerVector const &wallNormal) in wallContainsPositiveVector() 724 Polynomial flipMinkowski(Polynomial p, IntegerVector const &wallNormal) in flipMinkowski() 740 PolynomialSet flipMinkowski(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal) in flipMinkowski()
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/dports/math/gfanlib/gfan0.6.2/src/ |
H A D | wallideal.cpp | 24 Polynomial wallPolynomial(Polynomial const &p, IntegerVector const &wallNormal) in wallPolynomial() 68 PolynomialSet wallIdeal(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal) in wallIdeal() 237 PolynomialSet flip(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal, TermOrder *… in flip() 338 bool wallContainsPositiveVector(IntegerVector const &wallNormal) in wallContainsPositiveVector() 724 Polynomial flipMinkowski(Polynomial p, IntegerVector const &wallNormal) in flipMinkowski() 740 PolynomialSet flipMinkowski(PolynomialSet const &groebnerBasis, IntegerVector const &wallNormal) in flipMinkowski()
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/ |
H A D | primitives.h | 123 CVector2<double> wallNormal; member
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/opencl/ |
H A D | primitives_cl.h | 90 cl_float2 wallNormal; member
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | Avatar.h | 251 Vector wallNormal; variable
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H A D | Entity.h | 47 Vector wallNormal, circleOffset; member
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H A D | SceneEditor.cpp | 1728 Vector wallNormal; in skinLevel() local
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_pmove.cpp | 1802 vec3_t idealNormal={0}, wallNormal={0}; in PM_CheckJump() local
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_pmove.c | 2201 vec3_t idealNormal={0}, wallNormal={0}; in PM_CheckJump() local
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