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Searched defs:wave1 (Results 1 – 25 of 30) sorted by relevance

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/dports/audio/sorcer-lv2/openAV-Sorcer-release-1.1.3/faust/
H A DwavetableReader.h11 float* wave1 = shout_0::wavetable; variable
/dports/emulators/darcnes/darcnes/
H A Dsnd_allegro.c16 void snd_output_4_waves(int samples, u8 *wave1, u8 *wave2, u8 *wave3, u8 *wave4) in snd_output_4_waves()
H A Dsnd_unix.c44 void snd_output_4_waves(int samples, u8 *wave1, u8 *wave2, u8 *wave3, u8 *wave4) in snd_output_4_waves()
/dports/devel/allegro/allegro-4.4.3.1/src/misc/
H A Dfm_instr.h28 unsigned char wave1; member
/dports/audio/bristol/bristol-0.60.10/bristol/
H A Dprophetdco.h50 float *wave0, *wave1, *wave2; member
H A Dhammond.c73 float *wave1; variable
H A Dvox.c62 float *wave1; variable
/dports/audio/ctronome/ctronome-0.5.6/
H A Dctronome.c22 const char *wave1, *wave2; variable
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/UI/
H A DMiscScreens.h143 bool touch(const TouchInput &touch) override;
/dports/audio/whysynth/whysynth-20120903/src/
H A Dagran_oscillator.c176 *wave1 = vosc->wave1; in agran_oscillator() local
H A Dwhysynth_voice_render.c580 signed short *wave0, *wave1; in fm_wave2sine() local
697 signed short *wave0, *wave1; in fm_sine2wave() local
814 signed short *wave0, *wave1; in fm_wave2lf() local
1481 wave1 = (vosc->waveform - 12) / 12; in phase_distortion() local
1829 signed short *wave0, *wave1; in wt_chorus() local
H A Dminblep_oscillator.h986 signed short *wave0, *wave1; in wt_osc_master() local
/dports/audio/lmms/lmms-1.2.2/plugins/LadspaEffect/calf/src/calf/
H A Dmodules_synths.h64 int wave1; variable
/dports/audio/calf-lv2/calf-648f05e85287cf08af198bdd9e52baba95b502ec/src/calf/
H A Dmodules_synths.h66 int wave1; variable
/dports/games/blackshadeselite/blackshadeselite/Source/
H A DSupport.cpp306 void *wave1; in LoadOGG_CFH() local
/dports/devel/allegro5/allegro5-5.2.7.0/demos/speed/
H A Dbadguys.c40 static WAVEINFO wave1[] = variable
/dports/games/bzflag-server/bzflag-2.4.22/src/geometry/
H A DFlagSceneNode.cxx134 float wave1[maxChunks]; in waveFlag() local
/dports/games/bzflag/bzflag-2.4.22/src/geometry/
H A DFlagSceneNode.cxx134 float wave1[maxChunks]; in waveFlag() local
/dports/audio/libadplug/adplug-adplug-2.3.3/src/
H A Dadlib.cpp250 int16_t wave0, wave1; in SetVoiceTimbre() local
/dports/games/d2x/d2x-0.2.5/arch/dos/allg_snd/sound/drv/
H A Dadlib.c79 unsigned char wave1; member
/dports/audio/lmms/lmms-1.2.2/plugins/LadspaEffect/calf/src/
H A Dmonosynth.cpp332 float wave1 = buffer[i] * fgain; in calculate_buffer_stereo() local
/dports/audio/calf-lv2/calf-648f05e85287cf08af198bdd9e52baba95b502ec/src/
H A Dmonosynth.cpp387 float wave1 = buffer[i] * fgain; in calculate_buffer_stereo() local
/dports/audio/festival/festival/src/arch/festival/
H A Dwave.cc134 EST_Wave *wave1 = wave(w1); in wave_append() local
/dports/x11-wm/compiz-plugins-unsupported/compiz-plugins-unsupported-0.8.8/src/atlantis/
H A Datlantis-internal.h272 float wave1; member
/dports/emulators/ppsspp/ppsspp-1.12.3/UI/
H A DMiscScreens.cpp143 …float wave1 = sin(i*0.0044+t*0.4)*0.07 + sin(i*0.003+t*0.1)*0.02 + sin(i*0.001+t*0.3)*0.01 + 0.625; in Draw() local

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