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Searched defs:weaponType (Results 1 – 25 of 32) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/moonbase/
H A Dai_defenseunit.cpp57 Common::Point *AntiAirUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, i… in createTargetPos()
159 Common::Point *ShieldUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, in… in createTargetPos()
268 Common::Point *MineUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, int … in createTargetPos()
313 Common::Point *HubUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, int s… in createTargetPos()
382 Common::Point *TowerUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, int… in createTargetPos()
420 Common::Point *BridgeUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, in… in createTargetPos()
461 Common::Point *EnergyUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, in… in createTargetPos()
517 Common::Point *OffenseUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, i… in createTargetPos()
567 Common::Point *CrawlerUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, i… in createTargetPos()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/moonbase/
H A Dai_defenseunit.cpp57 Common::Point *AntiAirUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, i… in createTargetPos()
159 Common::Point *ShieldUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, in… in createTargetPos()
268 Common::Point *MineUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, int … in createTargetPos()
313 Common::Point *HubUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, int s… in createTargetPos()
382 Common::Point *TowerUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, int… in createTargetPos()
420 Common::Point *BridgeUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, in… in createTargetPos()
461 Common::Point *EnergyUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, in… in createTargetPos()
517 Common::Point *OffenseUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, i… in createTargetPos()
567 Common::Point *CrawlerUnit::createTargetPos(int index, int distance, int weaponType, int sourceX, i… in createTargetPos()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/game/
H A Dweapon.cpp76 WeaponType weaponType = static_cast<WeaponType>(size()); in loadConf() local
83 Weapon::Weapon(WeaponType weaponType, const ConfigElement &conf) in Weapon()
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/
H A Dactoranimation.cpp157 … ESM::Weapon::Type weaponType = (ESM::Weapon::Type)ref->mBase->mData.mType; in updateCarriedLeftVisible() local
199 ESM::Weapon::Type weaponType = (ESM::Weapon::Type)ref->mBase->mData.mType; in updateHolsteredShield() local
264 ESM::Weapon::Type weaponType = (ESM::Weapon::Type)ref->mBase->mData.mType; in useShieldAnimations() local
295 int weaponType = ref->mBase->mData.mType; in getHolsteredWeaponBoneName() local
419 const auto& weaponType = MWMechanics::getWeaponType(type); in updateQuiver() local
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/
H A Dweapontype.cpp40 const ESM::WeaponType* getWeaponType(const int weaponType) in getWeaponType()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/core/
H A Dparty.cpp122 Weapon::Weapon(Ultima1Game *game, Character *c, WeaponType weaponType) : in Weapon()
/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DWeaponLoader.cpp63 const std::string& weaponType = weaponDef->type; in LoadWeapon() local
/dports/games/atanks/atanks-6.5/src/
H A Dbeam.cpp44 int32_t weaponType, eBeamType beam_type) : in BEAM()
130 int32_t weaponType, bool is_burnt_out) : in BEAM()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/
H A Dp_inter.c140 static dd_bool giveOneWeapon(player_t *plr, weapontype_t weaponType, dd_bool dropped) in giveOneWeapon()
193 dd_bool P_GiveWeapon(player_t *plr, weapontype_t weaponType, dd_bool dropped) in P_GiveWeapon()
525 static dd_bool pickupWeapon(player_t *plr, weapontype_t weaponType, in pickupWeapon()
H A Dm_cheat.cpp352 static void giveWeapon(player_t *player, weapontype_t weaponType) in giveWeapon()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dp_inter.c138 static dd_bool giveOneWeapon(player_t *plr, weapontype_t weaponType) in giveOneWeapon()
190 dd_bool P_GiveWeapon(player_t *plr, weapontype_t weaponType) in P_GiveWeapon()
598 static dd_bool pickupWeapon(player_t *plr, weapontype_t weaponType, in pickupWeapon()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/
H A Dm_cheat.cpp241 static void giveWeapon(player_t *plr, weapontype_t weaponType) in giveWeapon()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Daiunicult.cpp146 bool genDudeAdjustSlope(spritetype* pSprite, XSPRITE* pXSprite, int dist, int weaponType, int by) { in genDudeAdjustSlope()
294 short weaponType = gGenDudeExtra[sprite[pXSprite->reference].index].weaponType; in ThrowThing() local
503 …short curWeapon = gGenDudeExtra[pSprite->index].curWeapon; short weaponType = gGenDudeExtra[pSprit… in thinkChase() local
1268 short weaponType = gGenDudeExtra[sprite[pXSprite->reference].index].weaponType; in scaleDamage() local
H A Daiunicult.h160 unsigned short weaponType; member
H A Dactor.h98 unsigned char weaponType; member
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_inter.c358 static dd_bool giveOneWeapon(player_t *plr, weapontype_t weaponType, in giveOneWeapon()
399 dd_bool P_GiveWeapon2(player_t *plr, weapontype_t weaponType, playerclass_t matchClass) in P_GiveWeapon2()
425 dd_bool P_GiveWeapon(player_t *plr, weapontype_t weaponType) in P_GiveWeapon()
1129 static dd_bool pickupWeapon(player_t *plr, weapontype_t weaponType, in pickupWeapon()
/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DPlayer.h81 WeaponType weaponType; variable
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwclass/
H A Dweapon.cpp162 const ESM::WeaponType* weaponType = MWMechanics::getWeaponType(ref->mBase->mData.mType); in getToolTipInfo() local
/dports/games/starfighter/starfighter-2.4/src/
H A Dstructs.h62 int weaponType[2]; // Weapon types member
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/
H A Dprojexpl.cpp187 WeaponType weaponType = weapon->getType(); in hasProjectileImpactOccurred() local
/dports/games/scummvm/scummvm-2.5.1/engines/dm/
H A Dprojexpl.cpp187 WeaponType weaponType = weapon->getType(); in hasProjectileImpactOccurred() local
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_inter.c192 weapontype_t weaponType, mobj_t * weapon, in TryPickupWeapon()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_inter.c192 weapontype_t weaponType, mobj_t * weapon, in TryPickupWeapon()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_inter.c207 weapontype_t weaponType, mobj_t *weapon, char *message) in TryPickupWeapon()
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwworld/
H A Dprojectilemanager.cpp653 int weaponType = ptr.get<ESM::Weapon>()->mBase->mData.mType; in readRecord() local

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