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Searched defs:weather_type_id (Results 1 – 6 of 6) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tools/clang-tidy-plugin/test/
H A Dtests-must-restore-global-state.cpp52 struct weather_type_id {}; struct
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tools/clang-tidy-plugin/test/
H A Dtests-must-restore-global-state.cpp52 struct weather_type_id {}; struct
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dweather_gen.cpp172 std::map<weather_type_id, time_point> &next_instance_allowed ) const in get_weather_conditions()
180 std::map<weather_type_id, time_point> &next_instance_allowed ) const in get_weather_conditions()
297std::map<weather_type_id, time_point> &next_instance_allowed ) const in test_weather()
H A Dtype_id.h199 using weather_type_id = string_id<weather_type>; variable
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dweather_gen.cpp172 std::map<weather_type_id, time_point> &next_instance_allowed ) const in get_weather_conditions()
180 std::map<weather_type_id, time_point> &next_instance_allowed ) const in get_weather_conditions()
297std::map<weather_type_id, time_point> &next_instance_allowed ) const in test_weather()
H A Dtype_id.h199 using weather_type_id = string_id<weather_type>; variable