Searched defs:weightratio (Results 1 – 2 of 2) sorted by relevance
2892 double weightratio = (1000 + my->getSTR() * 100 - weight) / (double)(1000 + my->getSTR() * 100); in actMonster() local10459 void Entity::monsterHandleKnockbackVelocity(real_t monsterFacingTangent, real_t weightratio) in monsterHandleKnockbackVelocity()
645 double weightratio = 0.0; in handlePlayerMovement() local