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Searched defs:weightratio (Results 1 – 2 of 2) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dactmonster.cpp2892 double weightratio = (1000 + my->getSTR() * 100 - weight) / (double)(1000 + my->getSTR() * 100); in actMonster() local
10459 void Entity::monsterHandleKnockbackVelocity(real_t monsterFacingTangent, real_t weightratio) in monsterHandleKnockbackVelocity()
H A Dactplayer.cpp645 double weightratio = 0.0; in handlePlayerMovement() local