/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | lightninganimator.cpp | 37 xsector_t *xsec = P_ToXSector(sec); in isLightningSector() local 136 xsector_t *xsec = P_ToXSector(sec); in advanceTime() local
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H A D | p_spec.cpp | 664 xsector_t *xsec = P_ToXSector(sec); in P_PlayerInSpecialSector() local 785 xsector_t *xsec = P_ToXSector(sec); in P_SpawnSectorSpecialThinkers() local
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H A D | hrefresh.cpp | 193 if(auto *xsec = P_ToXSector(Mobj_Sector(plr->plr->mo))) in G_RendPlayerView() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | mapstatewriter.cpp | 280 xsector_t *xsec = P_ToXSector((Sector *)P_ToPtr(DMU_SECTOR, i)); in DENG2_PIMPL() local 293 xsector_t *xsec = P_ToXSector((Sector *)P_ToPtr(DMU_SECTOR, i)); in DENG2_PIMPL() local
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H A D | p_xgsave.cpp | 129 xsector_t *xsec = P_ToXSector(sec); in SV_WriteXGSector() local 155 xsector_t *xsec = P_ToXSector(sec); in SV_ReadXGSector() local
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H A D | p_door.cpp | 79 xsector_t *xsec = P_ToXSector(door->sector); in T_Door() local 374 xsector_t *xsec = P_ToXSector(sec); in EV_DoDoor2() local 742 xsector_t *xsec = P_ToXSector(sec); in EV_VerticalDoor() local
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H A D | p_xgsec.cpp | 131 xsector_t *xsec = P_ToXSector(sec); in XF_Init() local 308 xsector_t *xsec = P_ToXSector(sec); in XS_SetSectorType() local 416 xsector_t *xsec = P_ToXSector(sec); in XS_Init() local 918 xsector_t *xsec; in XS_FindActTagged() local 1376 xsector_t *xsec = P_ToXSector(sec); in XSTrav_HighestSectorType() local 1556 xsector_t* xsec; in XS_DoBuild() local 1689 xsector_t *xsec = P_GetXSector(i); in markBuiltSectors() local 1719 xsector_t *xsec = P_GetXSector(i); in spreadBuildToNeighborAll() local 1823 xsector_t *xsec = P_GetXSector(i); in spreadBuildToNeighborLowestIDX() local 3006 xsector_t* xsec; in XS_Gravity() local [all …]
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H A D | p_floor.cpp | 331 xsector_t *xsec = P_ToXSector(floor->sector); in T_MoveFloor() local 694 xsector_t *xsec = P_ToXSector(sec); in EV_DoFloor() local 1051 xsector_t *xsec = P_ToXSector(frontSec); in findSectorNeighborsForStairBuild() local 1118 xsector_t *xsec = P_ToXSector(backSec); in findAdjacentSectorForSpread() local 1131 xsector_t *xsec; in EV_BuildStairs() local
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H A D | p_mapsetup.cpp | 376 xsector_t *xsec = &xsectors[i]; in initXSectors() local 1099 xsector_t *xsec = P_ToXSector((Sector *)P_ToPtr(DMU_SECTOR, i)); in P_FindSecrets() local 1136 xsector_t *xsec = P_ToXSector(sec); in P_SpawnSectorMaterialOriginScrollers() local
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H A D | p_mapspec.cpp | 79 xsector_t *xsec = P_ToXSector(sec); in P_RecursiveSound() local
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H A D | p_plat.cpp | 321 xsector_t *xsec = P_ToXSector(sec); in doPlat() local
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/dports/security/apache-xml-security-c/xml-security-c-2.0.4/ |
H A D | Makefile.am | 19 SUBDIRS = xsec subdir
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/dports/graphics/vips/vips-8.12.0/libvips/mosaicing/ |
H A D | tbmosaic.c | 75 int xref, int yref, int xsec, int ysec, in vips__find_tboverlap() 218 int xref, int yref, int xsec, int ysec, in vips__tbmosaic()
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H A D | lrmosaic.c | 104 int xref, int yref, int xsec, int ysec, in vips__find_lroverlap() 247 int xref, int yref, int xsec, int ysec, in vips__lrmosaic()
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H A D | im_initialize.c | 52 int *xsec = &points->x_secondary[0]; in vips__initialize() local
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H A D | mosaic.c | 58 int xsec; member 362 VipsDirection direction, int xref, int yref, int xsec, int ysec, ... ) in vips_mosaic()
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H A D | chkpair.c | 94 int xref, int yref, int xsec, int ysec, in vips__correl()
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H A D | im_clinear.c | 78 int *xref, *yref, *xsec, *ysec; in vips__clinear() local
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/dports/graphics/vips/vips-8.12.0/fuzz/ |
H A D | mosaic_fuzzer.cc | 7 guint16 xsec; member
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/dports/science/hepmc3/HepMC3-3.2.4/include/HepMC3/ |
H A D | GenCrossSection.h | 122 double xsec(const std::string& wName) const { in xsec() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | p_spec.cpp | 644 xsector_t *xsec = P_ToXSector(sec); in P_SpawnSectorSpecialThinkers() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | p_spec.cpp | 754 xsector_t *xsec = P_ToXSector(sec); in P_SpawnSectorSpecialThinkers() local
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/ |
H A D | p_saveg.cpp | 245 xsector_t *xsec = P_ToXSector(sec); in SV_WriteSector() local 320 xsector_t *xsec = P_ToXSector(sec); in SV_ReadSector() local
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/dports/science/hepmc3/HepMC3-3.2.4/interfaces/pythia8/include/Pythia8/ |
H A D | Pythia8ToHepMC3.h | 196 GenCrossSectionPtr xsec = std::make_shared<GenCrossSection>(); variable
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/dports/math/octave-forge-matgeom/matgeom-1.2.3/inst/polygons2d/ |
H A D | curvature.m | 166 xsec = polyval(xs, tc); variable
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