/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/glsl/ |
H A D | .glsl_to_cpp_defs.hpp | 82 vec3<T> xyz, xzy, yxz, yzx, zxy, zyx; member 115 vec3<T> xyz, xzy, xwy, yxz, yzx, ywx, zxy, zyx, zwx, wxy, wyx, wzx, member
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/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/glsl/ |
H A D | .glsl_to_cpp_defs.hpp | 82 vec3<T> xyz, xzy, yxz, yzx, zxy, zyx; member 115 vec3<T> xyz, xzy, xwy, yxz, yzx, ywx, zxy, zyx, zwx, wxy, wyx, wzx, member
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/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/glsl/ |
H A D | .glsl_to_cpp_defs.hpp | 82 vec3<T> xyz, xzy, yxz, yzx, zxy, zyx; member 115 vec3<T> xyz, xzy, xwy, yxz, yzx, ywx, zxy, zyx, zwx, wxy, wyx, wzx, member
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/Reactor/ |
H A D | Reactor.hpp | 1569 Swizzle4<Vector4, 0x1022> yxz; member
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/Reactor/ |
H A D | Reactor.hpp | 1616 Swizzle4<Vector4, 0x1022> yxz; member
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/dports/math/glm/glm-0.9.9.8/glm/gtx/ |
H A D | vec_swizzle.hpp | 392 GLM_INLINE glm::vec<3, T, Q> yxz(const glm::vec<3, T, Q> &v) { in yxz() function 397 GLM_INLINE glm::vec<3, T, Q> yxz(const glm::vec<4, T, Q> &v) { in yxz() function
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtx/ |
H A D | vec_swizzle.hpp | 388 GLM_INLINE glm::vec<3, T, Q> yxz(const glm::vec<3, T, Q> &v) { in yxz() function 393 GLM_INLINE glm::vec<3, T, Q> yxz(const glm::vec<4, T, Q> &v) { in yxz() function
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtx/ |
H A D | vec_swizzle.hpp | 392 GLM_INLINE glm::vec<3, T, Q> yxz(const glm::vec<3, T, Q> &v) { in yxz() function 397 GLM_INLINE glm::vec<3, T, Q> yxz(const glm::vec<4, T, Q> &v) { in yxz() function
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtx/ |
H A D | vec_swizzle.hpp | 388 GLM_INLINE glm::vec<3, T, P> yxz(const glm::vec<3, T, P> &v) { in yxz() function 393 GLM_INLINE glm::vec<3, T, P> yxz(const glm::vec<4, T, P> &v) { in yxz() function
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/dports/devel/upp/upp/uppsrc/plugin/glm/gtx/ |
H A D | vec_swizzle.hpp | 388 GLM_INLINE glm::vec<3, T, Q> yxz(const glm::vec<3, T, Q> &v) { in yxz() function 393 GLM_INLINE glm::vec<3, T, Q> yxz(const glm::vec<4, T, Q> &v) { in yxz() function
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/dports/emulators/mess/mame-mame0226/3rdparty/bimg/3rdparty/astc/ |
H A D | vectypes.h | 3827 vtype3_yxz_ref < vtype > yxz() in yxz() function 4737 vtype4_yxz_ref < vtype > yxz() in yxz() function 15908 #define yxz yxz() macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bimg/3rdparty/astc/ |
H A D | vectypes.h | 3827 vtype3_yxz_ref < vtype > yxz() in yxz() function 4737 vtype4_yxz_ref < vtype > yxz() in yxz() function 15908 #define yxz yxz() macro
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