/dports/emulators/nestopia/nestopia-1.51.1/source/win32/ |
H A D | NstDirect2D.cpp | 231 textures ( device.GetPresentation().BackBufferFormat ), in Direct2D() 261 … lastResult = textures.Validate( device, GetAdapter(), device.GetPresentation().BackBufferFormat ); in ValidateObjects() 754 presentation.BackBufferFormat = D3DFMT_UNKNOWN; in Device() 1155 presentation.BackBufferFormat != (mode.bpp == 16 ? D3DFMT_R5G6B5 : D3DFMT_X8R8G8B8) || in CanSwitchFullscreen() 1172 presentation.BackBufferFormat = (mode.bpp == 16 ? D3DFMT_R5G6B5 : D3DFMT_X8R8G8B8); in SwitchFullscreen() 1212 presentation.BackBufferFormat = D3DFMT_UNKNOWN; in SwitchWindowed() 1260 presentation.BackBufferFormat == D3DFMT_X8R8G8B8 ? 32 : 16 in ResetFrameRate()
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/src/platform_w32_dx9/ |
H A D | Renderer.cpp | 412 d3dpp.BackBufferFormat = pFormats[i]; in InitDirect3D() 414 if (d3dpp.BackBufferFormat == D3DFMT_UNKNOWN) in InitDirect3D() 523 …teOffscreenPlainSurface( settings->nWidth, settings->nHeight, d3dpp.BackBufferFormat, D3DPOOL_SYST… in Open()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/layers/d3d9/ |
H A D | DeviceManagerD3D9.cpp | 76 pp.BackBufferFormat = D3DFMT_A8R8G8B8; in Init() 323 pp.BackBufferFormat = D3DFMT_A8R8G8B8; in Initialize() 719 pp.BackBufferFormat = D3DFMT_A8R8G8B8; in VerifyReadyForRendering()
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/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/graphics-hook/ |
H A D | d3d9-capture.cpp | 436 data.dxgi_format = d3d9_to_dxgi_format(pp.BackBufferFormat); in d3d9_init_format_swapchain() 437 data.d3d9_format = pp.BackBufferFormat; in d3d9_init_format_swapchain() 790 pp.BackBufferFormat = D3DFMT_A8R8G8B8; in manually_get_d3d9_addrs()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D8/ |
H A D | Direct3DSwapChain8.cpp | 180 …ew Direct3DSurface8(device, this, width, height, presentParameters->BackBufferFormat, D3DPOOL_DEFA… in reset()
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/dports/math/curv/curv-0.5/extern/imgui/examples/example_win32_directx9/ |
H A D | main.cpp | 64 g_d3dpp.BackBufferFormat = D3DFMT_UNKNOWN; in main()
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/example_win32_directx9/ |
H A D | main.cpp | 64 g_d3dpp.BackBufferFormat = D3DFMT_UNKNOWN; in main()
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/example_win32_directx9/ |
H A D | main.cpp | 64 g_d3dpp.BackBufferFormat = D3DFMT_UNKNOWN; in main()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CD3D9Driver.cpp | 259 present.BackBufferFormat = D3DFMT_X8R8G8B8; in initDriver() 261 present.BackBufferFormat = D3DFMT_R5G6B5; in initDriver() 268 present.BackBufferFormat = d3ddm.Format; in initDriver() 302 devtype, present.BackBufferFormat, !Params.Fullscreen, in initDriver() 324 present.BackBufferFormat, D3DUSAGE_DEPTHSTENCIL, in initDriver() 329 present.BackBufferFormat, D3DUSAGE_DEPTHSTENCIL, in initDriver() 334 present.BackBufferFormat, D3DUSAGE_DEPTHSTENCIL, in initDriver() 344 present.BackBufferFormat, present.BackBufferFormat, present.AutoDepthStencilFormat))) in initDriver() 355 present.BackBufferFormat, D3DUSAGE_DEPTHSTENCIL, in initDriver() 360 present.BackBufferFormat, D3DUSAGE_DEPTHSTENCIL, in initDriver() [all …]
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/dports/multimedia/qt5-multimedia/kde-qtmultimedia-5.15.2p3/src/plugins/common/evr/ |
H A D | evrd3dpresentengine.cpp | 388 pp.BackBufferFormat = D3DFMT_UNKNOWN; in createD3DDevice() 392 pp.BackBufferFormat = D3DFMT_UNKNOWN; in createD3DDevice()
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/dports/multimedia/mpv/mpv-0.34.1/video/ |
H A D | d3d.c | 239 .BackBufferFormat = modeex.Format, in d3d9_create_standalone()
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/SQLite3Plugin/Logger/ClientOnly/Samples/D3D9/ |
H A D | Matrices.cpp | 77 d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8; // D3DFMT_UNKNOWN; in InitD3D()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Windows/GPU/ |
H A D | D3D9Context.cpp | 135 presentParams_.BackBufferFormat = d3ddm.Format; in Init()
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/dports/emulators/ppsspp/ppsspp-1.12.3/Windows/GPU/ |
H A D | D3D9Context.cpp | 135 presentParams_.BackBufferFormat = d3ddm.Format; in Init()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Windows/GPU/ |
H A D | D3D9Context.cpp | 135 presentParams_.BackBufferFormat = d3ddm.Format; in Init()
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/dports/graphics/libprojectm/projectm-3.1.12/src/MilkDrop2/vis_milk2/ |
H A D | desktop_mode.cpp | 257 int ntries = (m_lpDX->m_d3dpp.BackBufferFormat == D3DFMT_R5G6B5) ? 3 : 1; in CreateDesktopIconTexture() 260 D3DFORMAT fmt = m_lpDX->m_d3dpp.BackBufferFormat; in CreateDesktopIconTexture() 261 switch(m_lpDX->m_d3dpp.BackBufferFormat) in CreateDesktopIconTexture()
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/dports/multimedia/handbrake/ffmpeg-4.4/libavutil/ |
H A D | hwcontext_dxva2.c | 455 d3dpp.BackBufferFormat = d3ddm.Format; in dxva2_device_create9() 491 d3dpp.BackBufferFormat = modeex.Format; in dxva2_device_create9ex()
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/dports/multimedia/gstreamer1-libav/gst-libav-1.16.2/gst-libs/ext/libav/libavutil/ |
H A D | hwcontext_dxva2.c | 455 d3dpp.BackBufferFormat = d3ddm.Format; in dxva2_device_create9() 491 d3dpp.BackBufferFormat = modeex.Format; in dxva2_device_create9ex()
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/dports/multimedia/ffmpeg/ffmpeg-4.4.1/libavutil/ |
H A D | hwcontext_dxva2.c | 455 d3dpp.BackBufferFormat = d3ddm.Format; in dxva2_device_create9() 491 d3dpp.BackBufferFormat = modeex.Format; in dxva2_device_create9ex()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/ffmpeg/libavutil/ |
H A D | hwcontext_dxva2.c | 455 d3dpp.BackBufferFormat = d3ddm.Format; in dxva2_device_create9() 491 d3dpp.BackBufferFormat = modeex.Format; in dxva2_device_create9ex()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/ffmpeg/libavutil/ |
H A D | hwcontext_dxva2.c | 455 d3dpp.BackBufferFormat = d3ddm.Format; in dxva2_device_create9() 491 d3dpp.BackBufferFormat = modeex.Format; in dxva2_device_create9ex()
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/dports/devel/tokamak/tokamak_release/d3dapp/dxut/ |
H A D | DXUT.h | 61 …ICEACCEPTABLE)( D3DCAPS9* pCaps, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, bool bWindow…
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/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_win32_directx9/ |
H A D | main.cpp | 202 …g_d3dpp.BackBufferFormat = D3DFMT_UNKNOWN; // Need to use an explicit format with alpha if needing… in CreateDeviceD3D()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/generic/ |
H A D | xboxport.cpp | 789 m_d3dpp.BackBufferFormat = D3DFMT_LIN_R5G6B5; in fillPresentationParams() 819 m_d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8; in fillPresentationParams() 827 m_d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8; in fillPresentationParams()
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/dports/games/openbor/openbor-3caaddd5/engine/xbox/generic/ |
H A D | xboxport.cpp | 789 m_d3dpp.BackBufferFormat = D3DFMT_LIN_R5G6B5; in fillPresentationParams() 819 m_d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8; in fillPresentationParams() 827 m_d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8; in fillPresentationParams()
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