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Searched refs:ClientMaterial (Results 26 – 30 of 30) sorted by relevance

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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/gl/
H A Dgl_main.cpp765 …MaterialAnimator &matAnimator = static_cast<ClientMaterial *>(material)->getAnimator(uiMaterialSpe… in GL_SetMaterialUI2()
782 …MaterialAnimator &matAnimator = static_cast<ClientMaterial *>(material)->getAnimator(pspriteMateri… in GL_SetPSprite()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/
H A Ddef_main.cpp813 static void redecorateMaterial(ClientMaterial &material, Record const &def) in redecorateMaterial()
963 static_cast<ClientMaterial &>(mat).setAudioEnvironment(S_AudioEnvironmentId(&materialUri)); in configureMaterial()
1126 redecorateMaterial(static_cast<ClientMaterial &>(mat), definition); in configureMaterial()
H A Ddd_main.cpp1596 … return static_cast<ClientMaterial &>(material).forAllAnimators([] (MaterialAnimator &animator) in DD_UpdateEngineState()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/
H A Dsurface.cpp584 d->matAnimator = &d->material->as<ClientMaterial>() in materialAnimator()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Drend_model.cpp970 MaterialAnimator &matAnimator = ClientMaterial::find(de::Uri("System", Path("gray"))) in drawSubmodel()

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