/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/creature/impl/attack/ |
H A D | OutfitChangerTargeter.java | 14 import games.stendhal.server.entity.creature.Creature; 39 public void findNewTarget(Creature creature) { in findNewTarget() 44 public boolean hasValidTarget(Creature creature) { in hasValidTarget()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/creatureaction/ |
H A D | CreatureAction.h | 25 class Creature; variable 57 CreatureAction(Creature& creature) : in CreatureAction() 89 Creature& mCreature;
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/dports/games/scourge/scourge/src/ |
H A D | multiplayer.h | 37 class Creature; variable 53 Creature *pc[MAX_PARTY_SIZE]; 86 Creature *getCreature();
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H A D | traindialog.h | 26 class Creature; variable 40 Creature *creature; 55 void setCreature( Creature *creature );
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H A D | identifydialog.h | 28 class Creature; variable 39 Creature *creature; 53 void setCreature( Creature *creature );
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H A D | inven.h | 34 class Creature; variable 46 Creature *creature; 71 void setCreature( Creature *creature );
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H A D | rechargedialog.h | 28 class Creature; variable 39 Creature *creature; 53 void setCreature( Creature *creature );
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H A D | uncursedialog.h | 28 class Creature; variable 39 Creature *creature; 53 void setCreature( Creature *creature );
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H A D | spellcaster.cpp | 44 Creature *creature = battle->getCreature(); in SpellCaster() 73 Creature *fumbleTarget; in spellFailed() 209 Creature *creature = battle->getCreature(); in viewInfo() 283 Creature *creature = battle->getCreature(); in increaseHP() 303 Creature *creature = battle->getCreature(); in increaseAC() 463 Creature *targets[100]; in setStateMod() 501 Creature *creature = targets[i]; in setStateMod() 616 set<Creature*> seen; in windAttack() 617 Creature *targets[100]; in windAttack() 673 Creature *targets[100]; in circleAttack() [all …]
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H A D | healdialog.h | 27 class Creature; variable 42 Creature *creature; 57 void setCreature( Creature *creature );
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H A D | tradedialog.h | 28 class Creature; variable 39 Creature *creature; 53 void setCreature( Creature *creature );
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | monattack.cpp | 233 Creature *target = z->attack_target(); in sting_get_target() 430 Creature *target = z->attack_target(); in shriek() 450 Creature *target = z->attack_target(); in shriek_alert() 471 Creature *target = z->attack_target(); in shriek_stun() 514 Creature *target = z->attack_target(); in howl() 569 Creature *target = z->attack_target(); in acid() 1160 find_empty_neighbors( const Creature &c ) in find_empty_neighbors() 3796 Creature *target; in chickenbot() 3880 Creature *target; in multi_robot() 5640 Creature *const target = static_cast<Creature *>( &get_player_character() ); in grenadier() [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | monattack.cpp | 233 Creature *target = z->attack_target(); in sting_get_target() 430 Creature *target = z->attack_target(); in shriek() 450 Creature *target = z->attack_target(); in shriek_alert() 471 Creature *target = z->attack_target(); in shriek_stun() 514 Creature *target = z->attack_target(); in howl() 569 Creature *target = z->attack_target(); in acid() 1160 find_empty_neighbors( const Creature &c ) in find_empty_neighbors() 3796 Creature *target; in chickenbot() 3880 Creature *target; in multi_robot() 5640 Creature *const target = static_cast<Creature *>( &get_player_character() ); in grenadier() [all …]
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/creature/ |
H A D | RaidCreature.java | 28 public class RaidCreature extends Creature { 35 public RaidCreature(final Creature copy) { in RaidCreature() 60 public Creature getNewInstance() { in getNewInstance()
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H A D | ItemChangeGuardCreature.java | 27 public class ItemChangeGuardCreature extends Creature { 47 public ItemChangeGuardCreature(final Creature copy, final String oldItemType, in ItemChangeGuardCreature() 60 public Creature getNewInstance() { in getNewInstance()
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/dports/games/scourge/scourge/src/events/ |
H A D | event.h | 30 class Creature; variable 102 virtual inline bool doesReferenceCreature( Creature *creature ) { in doesReferenceCreature() 108 virtual Creature *getCreature() { in getCreature()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/actions/admin/ |
H A D | AlterCreatureAction.java | 22 import games.stendhal.server.entity.creature.Creature; 51 if (!(changed instanceof Creature)) { in perform() 64 final Creature creature = (Creature) changed; in perform()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/rp/achievement/condition/ |
H A D | KilledSharedAllCreaturesCondition.java | 19 import games.stendhal.server.entity.creature.Creature; 30 final Collection<Creature> creatures = SingletonRepository.getEntityManager().getCreatures(); in fire() 31 for (Creature creature : creatures) { in fire()
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H A D | KilledRareCreatureCondition.java | 19 import games.stendhal.server.entity.creature.Creature; 31 final Collection<Creature> creatures = SingletonRepository.getEntityManager().getCreatures(); in fire() 32 for (Creature creature : creatures) { in fire()
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H A D | KilledSoloAllCreaturesCondition.java | 19 import games.stendhal.server.entity.creature.Creature; 31 final Collection<Creature> creatures = SingletonRepository.getEntityManager().getCreatures(); in fire() 32 for (Creature creature : creatures) { in fire()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/ |
H A D | CraftedTrap.h | 26 class Creature; variable 45 virtual EntityCarryType getEntityCarryType(Creature* carrier) override in getEntityCarryType() 48 virtual void notifyEntityCarryOn(Creature* carrier) override;
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H A D | SkillEntity.h | 26 class Creature; variable 43 virtual EntityCarryType getEntityCarryType(Creature* carrier) override in getEntityCarryType() 46 virtual void notifyEntityCarryOn(Creature* carrier) override;
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | player_message.h | 23 PlayerMessage& setCreature(UniqueEntity<Creature>::Id); 24 optional<UniqueEntity<Creature>::Id> getCreature() const; 44 optional<UniqueEntity<Creature>::Id> SERIAL(creature);
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H A D | furniture_entry.cpp | 23 c->dieNoReason(Creature::DropType::NOTHING); in handle() 55 c->dieWithAttacker(holding, Creature::DropType::NOTHING); in handle() 58 c->dieWithReason("drowned", Creature::DropType::NOTHING); in handle() 67 c->dieWithReason("burned to death", Creature::DropType::NOTHING); in handle()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/widgets/ |
H A D | person.h | 39 class Person : public UrbanWidget, public Shared::Maps::Creature { 68 …UrbanWidget(game, map, tileNum), Shared::Maps::Creature(game, map, hitPoints), _game(game), _map(m… in Person() 74 UrbanWidget(game, map, tileNum), Shared::Maps::Creature(game, map), _game(game), _map(map) {} in Person()
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