Home
last modified time | relevance | path

Searched refs:Creature (Results 201 – 225 of 1321) sorted by relevance

12345678910>>...53

/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/creature/impl/attack/
H A DOutfitChangerTargeter.java14 import games.stendhal.server.entity.creature.Creature;
39 public void findNewTarget(Creature creature) { in findNewTarget()
44 public boolean hasValidTarget(Creature creature) { in hasValidTarget()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/creatureaction/
H A DCreatureAction.h25 class Creature; variable
57 CreatureAction(Creature& creature) : in CreatureAction()
89 Creature& mCreature;
/dports/games/scourge/scourge/src/
H A Dmultiplayer.h37 class Creature; variable
53 Creature *pc[MAX_PARTY_SIZE];
86 Creature *getCreature();
H A Dtraindialog.h26 class Creature; variable
40 Creature *creature;
55 void setCreature( Creature *creature );
H A Didentifydialog.h28 class Creature; variable
39 Creature *creature;
53 void setCreature( Creature *creature );
H A Dinven.h34 class Creature; variable
46 Creature *creature;
71 void setCreature( Creature *creature );
H A Drechargedialog.h28 class Creature; variable
39 Creature *creature;
53 void setCreature( Creature *creature );
H A Duncursedialog.h28 class Creature; variable
39 Creature *creature;
53 void setCreature( Creature *creature );
H A Dspellcaster.cpp44 Creature *creature = battle->getCreature(); in SpellCaster()
73 Creature *fumbleTarget; in spellFailed()
209 Creature *creature = battle->getCreature(); in viewInfo()
283 Creature *creature = battle->getCreature(); in increaseHP()
303 Creature *creature = battle->getCreature(); in increaseAC()
463 Creature *targets[100]; in setStateMod()
501 Creature *creature = targets[i]; in setStateMod()
616 set<Creature*> seen; in windAttack()
617 Creature *targets[100]; in windAttack()
673 Creature *targets[100]; in circleAttack()
[all …]
H A Dhealdialog.h27 class Creature; variable
42 Creature *creature;
57 void setCreature( Creature *creature );
H A Dtradedialog.h28 class Creature; variable
39 Creature *creature;
53 void setCreature( Creature *creature );
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmonattack.cpp233 Creature *target = z->attack_target(); in sting_get_target()
430 Creature *target = z->attack_target(); in shriek()
450 Creature *target = z->attack_target(); in shriek_alert()
471 Creature *target = z->attack_target(); in shriek_stun()
514 Creature *target = z->attack_target(); in howl()
569 Creature *target = z->attack_target(); in acid()
1160 find_empty_neighbors( const Creature &c ) in find_empty_neighbors()
3796 Creature *target; in chickenbot()
3880 Creature *target; in multi_robot()
5640 Creature *const target = static_cast<Creature *>( &get_player_character() ); in grenadier()
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmonattack.cpp233 Creature *target = z->attack_target(); in sting_get_target()
430 Creature *target = z->attack_target(); in shriek()
450 Creature *target = z->attack_target(); in shriek_alert()
471 Creature *target = z->attack_target(); in shriek_stun()
514 Creature *target = z->attack_target(); in howl()
569 Creature *target = z->attack_target(); in acid()
1160 find_empty_neighbors( const Creature &c ) in find_empty_neighbors()
3796 Creature *target; in chickenbot()
3880 Creature *target; in multi_robot()
5640 Creature *const target = static_cast<Creature *>( &get_player_character() ); in grenadier()
[all …]
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/creature/
H A DRaidCreature.java28 public class RaidCreature extends Creature {
35 public RaidCreature(final Creature copy) { in RaidCreature()
60 public Creature getNewInstance() { in getNewInstance()
H A DItemChangeGuardCreature.java27 public class ItemChangeGuardCreature extends Creature {
47 public ItemChangeGuardCreature(final Creature copy, final String oldItemType, in ItemChangeGuardCreature()
60 public Creature getNewInstance() { in getNewInstance()
/dports/games/scourge/scourge/src/events/
H A Devent.h30 class Creature; variable
102 virtual inline bool doesReferenceCreature( Creature *creature ) { in doesReferenceCreature()
108 virtual Creature *getCreature() { in getCreature()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/actions/admin/
H A DAlterCreatureAction.java22 import games.stendhal.server.entity.creature.Creature;
51 if (!(changed instanceof Creature)) { in perform()
64 final Creature creature = (Creature) changed; in perform()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/rp/achievement/condition/
H A DKilledSharedAllCreaturesCondition.java19 import games.stendhal.server.entity.creature.Creature;
30 final Collection<Creature> creatures = SingletonRepository.getEntityManager().getCreatures(); in fire()
31 for (Creature creature : creatures) { in fire()
H A DKilledRareCreatureCondition.java19 import games.stendhal.server.entity.creature.Creature;
31 final Collection<Creature> creatures = SingletonRepository.getEntityManager().getCreatures(); in fire()
32 for (Creature creature : creatures) { in fire()
H A DKilledSoloAllCreaturesCondition.java19 import games.stendhal.server.entity.creature.Creature;
31 final Collection<Creature> creatures = SingletonRepository.getEntityManager().getCreatures(); in fire()
32 for (Creature creature : creatures) { in fire()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/
H A DCraftedTrap.h26 class Creature; variable
45 virtual EntityCarryType getEntityCarryType(Creature* carrier) override in getEntityCarryType()
48 virtual void notifyEntityCarryOn(Creature* carrier) override;
H A DSkillEntity.h26 class Creature; variable
43 virtual EntityCarryType getEntityCarryType(Creature* carrier) override in getEntityCarryType()
46 virtual void notifyEntityCarryOn(Creature* carrier) override;
/dports/games/keeperrl/keeperrl-alpha23/
H A Dplayer_message.h23 PlayerMessage& setCreature(UniqueEntity<Creature>::Id);
24 optional<UniqueEntity<Creature>::Id> getCreature() const;
44 optional<UniqueEntity<Creature>::Id> SERIAL(creature);
H A Dfurniture_entry.cpp23 c->dieNoReason(Creature::DropType::NOTHING); in handle()
55 c->dieWithAttacker(holding, Creature::DropType::NOTHING); in handle()
58 c->dieWithReason("drowned", Creature::DropType::NOTHING); in handle()
67 c->dieWithReason("burned to death", Creature::DropType::NOTHING); in handle()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima1/widgets/
H A Dperson.h39 class Person : public UrbanWidget, public Shared::Maps::Creature {
68 …UrbanWidget(game, map, tileNum), Shared::Maps::Creature(game, map, hitPoints), _game(game), _map(m… in Person()
74 UrbanWidget(game, map, tileNum), Shared::Maps::Creature(game, map), _game(game), _map(map) {} in Person()

12345678910>>...53