Searched refs:ET_ENEMY (Results 51 – 75 of 147) sorted by relevance
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | coward.lua | 29 entity_setEntityType(me, ET_ENEMY)
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H A D | forestgodvinehead.lua | 31 entity_setEntityType(me, ET_ENEMY)
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H A D | abaddon.lua | 29 entity_setEntityType(me, ET_ENEMY)
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H A D | seedcommon.lua | 51 entity_setEntityType(me, ET_ENEMY)
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H A D | mantis-bomb.lua | 33 entity_setEntityType(me, ET_ENEMY)
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H A D | roundvirus.lua | 31 entity_setEntityType(me, ET_ENEMY)
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H A D | nudibranchtemplate.lua | 32 entity_setEntityType(me, ET_ENEMY)
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H A D | orbiter.lua | 30 entity_setEntityType(me, ET_ENEMY)
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H A D | triffle.lua | 29 entity_setEntityType(me, ET_ENEMY)
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H A D | deepurchin.lua | 31 entity_setEntityType(me, ET_ENEMY)
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H A D | flatfish.lua | 30 entity_setEntityType(me, ET_ENEMY)
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H A D | kingjelly.lua | 63 entity_setEntityType(me, ET_ENEMY) 118 …if ent ~= me and entity_getEntityType(ent)==ET_ENEMY and entity_isEntityInRange(me, ent, v.farRang…
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H A D | parrot.lua | 34 entity_setEntityType(me, ET_ENEMY)
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H A D | pistolshrimp.lua | 32 entity_setEntityType(me, ET_ENEMY)
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H A D | slipperlobster.lua | 46 entity_setEntityType(me, ET_ENEMY)
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H A D | wisp.lua | 32 entity_setEntityType(me, ET_ENEMY)
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H A D | eviljelly.lua | 76 entity_setEntityType(me, ET_ENEMY)
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H A D | eyespiral.lua | 37 entity_setEntityType(me, ET_ENEMY)
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H A D | whelkcommon.lua | 64 entity_setEntityType(me, ET_ENEMY)
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H A D | nudicommon.lua | 64 entity_setEntityType(me, ET_ENEMY)
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H A D | turtlecommon.lua | 67 entity_setEntityType(me, ET_ENEMY)
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/_unused/ |
H A D | thermalvent.lua | 32 entity_setEntityType(me, ET_ENEMY)
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/game_scripts/_mods/guert_mod/tempo/ |
H A D | seedcommon.lua | 51 entity_setEntityType(me, ET_ENEMY)
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | ScriptedEntity.h | 32 ScriptedEntity(const std::string &scriptName, Vector position, EntityType et = ET_ENEMY);
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H A D | Web.cpp | 123 …if ((e->getEntityType() == ET_ENEMY || e->getEntityType() == ET_AVATAR) && e->isDamageTarget(DT_EN… in onUpdate()
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