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Searched refs:GL_AMD_blend_minmax_factor (Results 101 – 125 of 295) sorted by relevance

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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/
H A Dglew.h2483 #ifndef GL_AMD_blend_minmax_factor
2484 #define GL_AMD_blend_minmax_factor 1 macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/
H A Dglew.h2478 #ifndef GL_AMD_blend_minmax_factor
2479 #define GL_AMD_blend_minmax_factor 1 macro
/dports/graphics/gauche-gl/Gauche-gl-0.6/src/
H A Dglext-abi.scm429 (define-extension-name GL_AMD_blend_minmax_factor) unknown
/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/
H A Dglew.h2490 #ifndef GL_AMD_blend_minmax_factor
2491 #define GL_AMD_blend_minmax_factor 1 macro
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/
H A Dglew.h2496 #ifndef GL_AMD_blend_minmax_factor
2497 #define GL_AMD_blend_minmax_factor 1 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/
H A Dglew.h2490 #ifndef GL_AMD_blend_minmax_factor
2491 #define GL_AMD_blend_minmax_factor 1 macro
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glew/
H A Dglew.c9400 #ifdef GL_AMD_blend_minmax_factor in glewContextInit()
13590 #ifdef GL_AMD_blend_minmax_factor in glewContextIsSupported()
/dports/science/iboview/ibo-view.20150427/src/GL/
H A Dglew.h2534 #ifndef GL_AMD_blend_minmax_factor
2535 #define GL_AMD_blend_minmax_factor 1 macro
/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/
H A Dglew.h2490 #ifndef GL_AMD_blend_minmax_factor
2491 #define GL_AMD_blend_minmax_factor 1 macro
/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/
H A Dglew.h2496 #ifndef GL_AMD_blend_minmax_factor
2497 #define GL_AMD_blend_minmax_factor 1 macro
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/
H A Dglew.h2496 #ifndef GL_AMD_blend_minmax_factor
2497 #define GL_AMD_blend_minmax_factor 1 macro
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/deps/GLEW/glew/src/
H A Dglew.c9403 #ifdef GL_AMD_blend_minmax_factor in glewContextInit()
13595 #ifdef GL_AMD_blend_minmax_factor in glewContextIsSupported()
/dports/comms/limesuite/LimeSuite-20.10.0/src/oglGraph/glew/
H A Dglew.c9400 #ifdef GL_AMD_blend_minmax_factor in glewContextInit()
13590 #ifdef GL_AMD_blend_minmax_factor in glewContextIsSupported()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/GLEW/
H A Dglew.c9408 #ifdef GL_AMD_blend_minmax_factor in glewContextInit()
13598 #ifdef GL_AMD_blend_minmax_factor in glewContextIsSupported()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/
H A Dglew.h2496 #ifndef GL_AMD_blend_minmax_factor
2497 #define GL_AMD_blend_minmax_factor 1 macro
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/
H A Dglew.h2490 #ifndef GL_AMD_blend_minmax_factor
2491 #define GL_AMD_blend_minmax_factor 1 macro
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/
H A Dglew.h2499 #ifndef GL_AMD_blend_minmax_factor
2500 #define GL_AMD_blend_minmax_factor 1 macro
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/glew/src/
H A Dglew.c9403 #ifdef GL_AMD_blend_minmax_factor in glewContextInit()
13595 #ifdef GL_AMD_blend_minmax_factor in glewContextIsSupported()
/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/glew/
H A Dglew.c9400 #ifdef GL_AMD_blend_minmax_factor in glewContextInit()
13590 #ifdef GL_AMD_blend_minmax_factor in glewContextIsSupported()
/dports/devel/godot2/godot-2.1.6-stable/thirdparty/glew/
H A Dglew.c9400 #ifdef GL_AMD_blend_minmax_factor in glewContextInit()
13590 #ifdef GL_AMD_blend_minmax_factor in glewContextIsSupported()
/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/
H A Dglew.h2490 #ifndef GL_AMD_blend_minmax_factor
2491 #define GL_AMD_blend_minmax_factor 1
/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/include/GL/
H A Dglew.h2496 #ifndef GL_AMD_blend_minmax_factor
2497 #define GL_AMD_blend_minmax_factor 1 macro
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/
H A Dglew.h2490 #ifndef GL_AMD_blend_minmax_factor
2491 #define GL_AMD_blend_minmax_factor 1 macro
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/
H A Dglew.h2490 #ifndef GL_AMD_blend_minmax_factor
2491 #define GL_AMD_blend_minmax_factor 1 macro
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/
H A Dglew.h2490 #ifndef GL_AMD_blend_minmax_factor
2491 #define GL_AMD_blend_minmax_factor 1 macro

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