/dports/comms/limesuite/LimeSuite-20.10.0/src/oglGraph/glew/ |
H A D | glew.c | 9731 #ifdef GL_ARB_fragment_layer_viewport in glewContextInit() 14264 #ifdef GL_ARB_fragment_layer_viewport in glewContextIsSupported()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/GLEW/ |
H A D | glew.c | 9739 #ifdef GL_ARB_fragment_layer_viewport in glewContextInit() 14272 #ifdef GL_ARB_fragment_layer_viewport in glewContextIsSupported()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/ |
H A D | glew.h | 3959 #ifndef GL_ARB_fragment_layer_viewport 3960 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/ |
H A D | glew.h | 3962 #ifndef GL_ARB_fragment_layer_viewport 3963 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/glew/src/ |
H A D | glew.c | 9734 #ifdef GL_ARB_fragment_layer_viewport in glewContextInit() 14269 #ifdef GL_ARB_fragment_layer_viewport in glewContextIsSupported()
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/glew/ |
H A D | glew.c | 9731 #ifdef GL_ARB_fragment_layer_viewport in glewContextInit() 14264 #ifdef GL_ARB_fragment_layer_viewport in glewContextIsSupported()
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/glew/ |
H A D | glew.c | 9731 #ifdef GL_ARB_fragment_layer_viewport in glewContextInit() 14264 #ifdef GL_ARB_fragment_layer_viewport in glewContextIsSupported()
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/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1
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/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/include/GL/ |
H A D | glew.h | 3959 #ifndef GL_ARB_fragment_layer_viewport 3960 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/include/GL/ |
H A D | glew.h | 3581 #ifndef GL_ARB_fragment_layer_viewport 3582 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/graphics/gauche-gl/Gauche-gl-0.6/win32/glew-1.10.0/include/GL/ |
H A D | glew.h | 3959 #ifndef GL_ARB_fragment_layer_viewport 3960 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/ |
H A D | glew.h | 4335 #ifndef GL_ARB_fragment_layer_viewport 4336 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_opengl_glext.h | 2842 #ifndef GL_ARB_fragment_layer_viewport 2843 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | glew.h | 4373 #ifndef GL_ARB_fragment_layer_viewport 4374 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/devel/stb/stb-f54acd4/tests/caveview/ |
H A D | glext.h | 2836 #ifndef GL_ARB_fragment_layer_viewport 2837 #define GL_ARB_fragment_layer_viewport 1 macro
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/dports/emulators/yuzu/yuzu-0b47f7a46/externals/glad/include/glad/ |
H A D | glad.h | 9756 #ifndef GL_ARB_fragment_layer_viewport 9757 #define GL_ARB_fragment_layer_viewport 1 macro
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