Home
last modified time | relevance | path

Searched refs:GL_ATIX_point_sprites (Results 101 – 125 of 150) sorted by relevance

123456

/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/deps/GLEW/glew/src/
H A Dglew.c10187 #ifdef GL_ATIX_point_sprites in glewContextInit()
15182 #ifdef GL_ATIX_point_sprites in glewContextIsSupported()
/dports/comms/limesuite/LimeSuite-20.10.0/src/oglGraph/glew/
H A Dglew.c10184 #ifdef GL_ATIX_point_sprites in glewContextInit()
15177 #ifdef GL_ATIX_point_sprites in glewContextIsSupported()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/GLEW/
H A Dglew.c10192 #ifdef GL_ATIX_point_sprites in glewContextInit()
15185 #ifdef GL_ATIX_point_sprites in glewContextIsSupported()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/
H A Dglew.h7357 #ifndef GL_ATIX_point_sprites
7358 #define GL_ATIX_point_sprites 1 macro
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1 macro
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/
H A Dglew.h7360 #ifndef GL_ATIX_point_sprites
7361 #define GL_ATIX_point_sprites 1 macro
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/glew/src/
H A Dglew.c10187 #ifdef GL_ATIX_point_sprites in glewContextInit()
15182 #ifdef GL_ATIX_point_sprites in glewContextIsSupported()
/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/glew/
H A Dglew.c10184 #ifdef GL_ATIX_point_sprites in glewContextInit()
15177 #ifdef GL_ATIX_point_sprites in glewContextIsSupported()
/dports/devel/godot2/godot-2.1.6-stable/thirdparty/glew/
H A Dglew.c10184 #ifdef GL_ATIX_point_sprites in glewContextInit()
15177 #ifdef GL_ATIX_point_sprites in glewContextIsSupported()
/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1
/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/include/GL/
H A Dglew.h7357 #ifndef GL_ATIX_point_sprites
7358 #define GL_ATIX_point_sprites 1 macro
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1 macro
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1 macro
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1 macro
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1 macro
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1 macro
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1 macro
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1 macro
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1 macro
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/include/GL/
H A Dglew.h6854 #ifndef GL_ATIX_point_sprites
6855 #define GL_ATIX_point_sprites 1 macro
/dports/graphics/gauche-gl/Gauche-gl-0.6/win32/glew-1.10.0/include/GL/
H A Dglew.h7357 #ifndef GL_ATIX_point_sprites
7358 #define GL_ATIX_point_sprites 1 macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/
H A Dglew.h7832 #ifndef GL_ATIX_point_sprites
7833 #define GL_ATIX_point_sprites 1 macro
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/
H A Dglew.h8102 #ifndef GL_ATIX_point_sprites
8103 #define GL_ATIX_point_sprites 1 macro
/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/
H A Dglew.h8102 #ifndef GL_ATIX_point_sprites
8103 #define GL_ATIX_point_sprites 1 macro
/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/
H A Dglew.h8102 #ifndef GL_ATIX_point_sprites
8103 #define GL_ATIX_point_sprites 1 macro

123456