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Searched refs:GL_COMPRESSED_LUMINANCE_ALPHA_ARB (Results 51 – 75 of 359) sorted by relevance

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/dports/astro/openuniverse/openuniverse-1.0beta3/src/
H A Dglext.h190 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h1055 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/games/warzone2100/warzone2100/3rdparty/glad/include/glad/
H A Dglad.h1776 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl1224 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl1224 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/
H A Dgl.hrl1224 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
/dports/games/gltron/gltron-0.70/nebu/include/video/
H A Dnebu_extgl.h904 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/graphics/Coin/coin-Coin-4.0.0/src/glue/
H A Dgl.cpp5090 format = GL_COMPRESSED_LUMINANCE_ALPHA_ARB; in coin_glglue_get_internal_texture_format()
/dports/games/cube/cube_source/include/GL/
H A Dglext.h218 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/
H A Dglext.h227 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/games/gtkradiant/GPL/GtkRadiant/include/
H A Digl.h1089 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/games/netradiant/netradiant-20150621-src/include/
H A Digl.h1089 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl2391 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl2391 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgUtil/
H A DOptimizer.cpp3363 case(GL_COMPRESSED_LUMINANCE_ALPHA_ARB): in suitableForAtlas()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgUtil/
H A DOptimizer.cpp3572 case(GL_COMPRESSED_LUMINANCE_ALPHA_ARB): in suitableForAtlas()
/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl2391 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl2391 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
/dports/emulators/aranym/aranym-1.1.0/src/
H A Dglenums.c1689 /* 0x84EB */ GL_ENUM(GL_COMPRESSED_LUMINANCE_ALPHA_ARB)
/dports/graphics/sage/sage-0.2.0/sage/
H A Dsage.h749 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/
H A DflextGL.h1352 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/graphics/sharpconstruct/sharpconstruct-0.11/include/
H A Dglext.h1664 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84eb macro
/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/
H A Dglext.h348 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/
H A Dglext.h344 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/
H A Dglext.h344 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro

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