/dports/astro/openuniverse/openuniverse-1.0beta3/src/ |
H A D | glext.h | 190 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | gl_ext_defs.h | 1055 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/games/warzone2100/warzone2100/3rdparty/glad/include/glad/ |
H A D | glad.h | 1776 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 1224 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
|
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 1224 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
|
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 1224 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
|
/dports/games/gltron/gltron-0.70/nebu/include/video/ |
H A D | nebu_extgl.h | 904 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/graphics/Coin/coin-Coin-4.0.0/src/glue/ |
H A D | gl.cpp | 5090 format = GL_COMPRESSED_LUMINANCE_ALPHA_ARB; in coin_glglue_get_internal_texture_format()
|
/dports/games/cube/cube_source/include/GL/ |
H A D | glext.h | 218 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | glext.h | 227 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/games/gtkradiant/GPL/GtkRadiant/include/ |
H A D | igl.h | 1089 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/games/netradiant/netradiant-20150621-src/include/ |
H A D | igl.h | 1089 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2391 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
|
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2391 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgUtil/ |
H A D | Optimizer.cpp | 3363 case(GL_COMPRESSED_LUMINANCE_ALPHA_ARB): in suitableForAtlas()
|
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgUtil/ |
H A D | Optimizer.cpp | 3572 case(GL_COMPRESSED_LUMINANCE_ALPHA_ARB): in suitableForAtlas()
|
/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2391 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
|
/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2391 -define(GL_COMPRESSED_LUMINANCE_ALPHA_ARB, 16#84EB). macro
|
/dports/emulators/aranym/aranym-1.1.0/src/ |
H A D | glenums.c | 1689 /* 0x84EB */ GL_ENUM(GL_COMPRESSED_LUMINANCE_ALPHA_ARB)
|
/dports/graphics/sage/sage-0.2.0/sage/ |
H A D | sage.h | 749 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/ |
H A D | flextGL.h | 1352 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/graphics/sharpconstruct/sharpconstruct-0.11/include/ |
H A D | glext.h | 1664 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84eb macro
|
/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/ |
H A D | glext.h | 348 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | glext.h | 344 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/ |
H A D | glext.h | 344 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB macro
|