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Searched refs:GL_COMPRESSED_RED_RGTC1_EXT (Results 201 – 225 of 429) sorted by relevance

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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/
H A Dglew.h5570 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
H A Dglext.h3655 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/cad/netgen/netgen-6.2.2105/ng/Togl2.1/gl/
H A Dglext.h3655 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dglext.h3980 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dglext.h3980 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/
H A Dglext_arb.py3274 GL_COMPRESSED_RED_RGTC1_EXT = 36283 # GL/glext.h:4673 variable
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/
H A Dglext_arb.py3274 GL_COMPRESSED_RED_RGTC1_EXT = 36283 # GL/glext.h:4673 variable
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/
H A Dglew.h6538 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/
H A DGLee.h9530 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/
H A DGLee.h9530 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/
H A Dglad.h3595 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/GL/
H A Dglew.h6531 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/misc/usd/USD-21.11/pxr/imaging/garch/
H A DglApi.h3810 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/games/criticalmass/CriticalMass-1.5/utilsgl/
H A DGLee.h12972 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/multimedia/aegisub/aegisub-3.2.2/src/gl/
H A Dglext.h4243 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/graphics/glee/GLee-5.4.0_1/
H A DGLee.h12966 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A Dglext.h4242 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/
H A Dglext.h4414 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_opengl.h4491 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/
H A Dglext.h4667 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_opengl.h4491 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/
H A DSDL_opengl.h4032 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_opengl.h4491 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_opengl.h4491 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro
/dports/games/tesseract-data/tesseract/src/include/GL/
H A Dglext.h4669 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB macro

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