/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/ |
H A D | glext_nv.py | 2111 GL_CON_20_ATI = 35157 # GL/glext.h:2958 variable
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H A D | glext_arb.py | 2703 GL_CON_20_ATI = 35157 # GL/glext.h:3945 variable
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/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/ |
H A D | glext_nv.py | 2111 GL_CON_20_ATI = 35157 # GL/glext.h:2958 variable
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H A D | glext_arb.py | 2703 GL_CON_20_ATI = 35157 # GL/glext.h:3945 variable
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/ |
H A D | glext.h | 2556 #define GL_CON_20_ATI 0x8955 macro
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/dports/devel/love5/love-0.5-0/src/opengl/ |
H A D | GLee.h | 6892 #define GL_CON_20_ATI 0x8955 macro
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/dports/cad/netgen/netgen-6.2.2105/ng/Togl2.1/gl/ |
H A D | glext.h | 2928 #define GL_CON_20_ATI 0x8955 macro
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/ |
H A D | glext.h | 2928 #define GL_CON_20_ATI 0x8955 macro
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | glext.h | 3253 #define GL_CON_20_ATI 0x8955 macro
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | glext.h | 3253 #define GL_CON_20_ATI 0x8955 macro
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/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/ |
H A D | GLee.h | 7570 #define GL_CON_20_ATI 0x8955 macro
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/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/ |
H A D | GLee.h | 7570 #define GL_CON_20_ATI 0x8955 macro
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/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/ |
H A D | glad.h | 4861 #define GL_CON_20_ATI 0x8955 macro
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/dports/games/criticalmass/CriticalMass-1.5/utilsgl/ |
H A D | GLee.h | 10440 #define GL_CON_20_ATI 0x8955 macro
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/dports/multimedia/aegisub/aegisub-3.2.2/src/gl/ |
H A D | glext.h | 3515 #define GL_CON_20_ATI 0x8955 macro
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/dports/graphics/glee/GLee-5.4.0_1/ |
H A D | GLee.h | 10434 #define GL_CON_20_ATI 0x8955 macro
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | glext.h | 3514 #define GL_CON_20_ATI 0x8955 macro
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | glext.h | 3686 #define GL_CON_20_ATI 0x8955 macro
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_opengl.h | 3763 #define GL_CON_20_ATI 0x8955 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | glext.h | 3939 #define GL_CON_20_ATI 0x8955 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_opengl.h | 3763 #define GL_CON_20_ATI 0x8955 macro
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/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/ |
H A D | SDL_opengl.h | 3316 #define GL_CON_20_ATI 0x8955 macro
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_opengl.h | 3763 #define GL_CON_20_ATI 0x8955 macro
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 3763 #define GL_CON_20_ATI 0x8955 macro
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/dports/games/tesseract-data/tesseract/src/include/GL/ |
H A D | glext.h | 3941 #define GL_CON_20_ATI 0x8955 macro
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