/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsm/ |
H A D | glsm.h | 46 #define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
|
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/libretro-common/include/glsm/ |
H A D | glsm.h | 46 #define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsm/ |
H A D | glsm.h | 46 #define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
|
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsm/ |
H A D | glsm.h | 46 #define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
|
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro-common/include/glsm/ |
H A D | glsm.h | 46 #define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/ |
H A D | OgreGLFBORenderTexture.h | 36 #define GL_DEPTH24_STENCIL8_EXT 0x88F0 macro
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-storage-completeness.c | 127 { GL_DEPTH24_STENCIL8_EXT, EXT_packed_depth_stencil }
|
H A D | fbo-storage-formats.c | 126 { GL_DEPTH24_STENCIL8_EXT, EXT_packed_depth_stencil }
|
H A D | fbo-readpixels-depth-formats.c | 263 GL_DEPTH24_STENCIL8_EXT,
|
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | gl_common.h | 64 #define RARCH_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
|
/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/ |
H A D | GLExtensions.hpp | 290 #define GLEXT_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | getteximage-depth.c | 132 format->internalformat == GL_DEPTH24_STENCIL8_EXT) { in create_depth_texture() 386 format->internalformat == GL_DEPTH24_STENCIL8_EXT) in verify_depth_data()
|
/dports/lang/clover/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 273 rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); in nouveau_create_buffer()
|
H A D | nouveau_fbo.c | 70 case GL_DEPTH24_STENCIL8_EXT: in set_renderbuffer_format()
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 273 rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); in nouveau_create_buffer()
|
H A D | nouveau_fbo.c | 70 case GL_DEPTH24_STENCIL8_EXT: in set_renderbuffer_format()
|
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 273 rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); in nouveau_create_buffer()
|
H A D | nouveau_fbo.c | 70 case GL_DEPTH24_STENCIL8_EXT: in set_renderbuffer_format()
|
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 273 rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); in nouveau_create_buffer()
|
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 273 rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); in nouveau_create_buffer()
|
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 273 rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); in nouveau_create_buffer()
|
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 273 rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); in nouveau_create_buffer()
|
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 273 rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); in nouveau_create_buffer()
|
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 273 rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); in nouveau_create_buffer()
|
/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 273 rb = nouveau_renderbuffer_dri_new(GL_DEPTH24_STENCIL8_EXT, drawable); in nouveau_create_buffer()
|